pub struct TnuaGhostOverwrites<S: TnuaScheme>(pub <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites);Expand description
Add this component to an entity with a TnuaController (that has the
same control scheme) to generate ghost sensors and to control them.
This component holds and refers to a struct defined by the
GhostOverwrites of the Sensors of the
control scheme’s basis. The fields of that struct should be of type TnuaGhostOverwrite, and
should have matching fields in the sensors’ Entities (accessible via
the TnuaSensorsEntities component) that point to entities with
a TnuaGhostSensor component on them that holds the ghost hits that
can be set in the TnuaGhostOverwrite using its
set method.
Tuple Fields§
§0: <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwritesTrait Implementations§
Source§impl<S: TnuaScheme> AsMut<<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites> for TnuaGhostOverwrites<S>
impl<S: TnuaScheme> AsMut<<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites> for TnuaGhostOverwrites<S>
Source§fn as_mut(
&mut self,
) -> &mut <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites
fn as_mut( &mut self, ) -> &mut <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites
Converts this type into a mutable reference of the (usually inferred) input type.
Source§impl<S: TnuaScheme> Component for TnuaGhostOverwrites<S>
impl<S: TnuaScheme> Component for TnuaGhostOverwrites<S>
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
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_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
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fn clone_behavior() -> ComponentCloneBehavior
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fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
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Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl<S: TnuaScheme> Default for TnuaGhostOverwrites<S>
impl<S: TnuaScheme> Default for TnuaGhostOverwrites<S>
Source§impl<S: TnuaScheme> Deref for TnuaGhostOverwrites<S>
impl<S: TnuaScheme> Deref for TnuaGhostOverwrites<S>
Source§type Target = <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites
type Target = <<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites
The resulting type after dereferencing.
Source§impl<S: TnuaScheme> DerefMut for TnuaGhostOverwrites<S>
impl<S: TnuaScheme> DerefMut for TnuaGhostOverwrites<S>
Auto Trait Implementations§
impl<S> Freeze for TnuaGhostOverwrites<S>where
<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites: Freeze,
impl<S> RefUnwindSafe for TnuaGhostOverwrites<S>where
<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites: RefUnwindSafe,
impl<S> Send for TnuaGhostOverwrites<S>
impl<S> Sync for TnuaGhostOverwrites<S>
impl<S> Unpin for TnuaGhostOverwrites<S>where
<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites: Unpin,
impl<S> UnwindSafe for TnuaGhostOverwrites<S>where
<<<S as TnuaScheme>::Basis as TnuaBasis>::Sensors<'static> as TnuaSensors<'static>>::GhostOverwrites: UnwindSafe,
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Resample this
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Resample this
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