Struct QueryPipelineMut

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pub struct QueryPipelineMut<'a> {
    pub dispatcher: &'a dyn QueryDispatcher,
    pub bvh: &'a Bvh,
    pub bodies: &'a mut RigidBodySet,
    pub colliders: &'a mut ColliderSet,
    pub filter: QueryFilter<'a>,
}
Expand description

Same as QueryPipeline but holds mutable references to the body and collider sets.

This structure is generally obtained by calling BroadPhaseBvh::as_query_pipeline_mut. This is useful for argument passing. Call .as_ref() for obtaining a QueryPipeline to run the scene queries.

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§dispatcher: &'a dyn QueryDispatcher

The query dispatcher for running geometric queries on leaf geometries.

§bvh: &'a Bvh

A bvh containing collider indices at its leaves.

§bodies: &'a mut RigidBodySet

Rigid-bodies potentially involved in the scene queries.

§colliders: &'a mut ColliderSet

Colliders potentially involved in the scene queries.

§filter: QueryFilter<'a>

The query filters for controlling what colliders should be ignored by the queries.

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impl QueryPipelineMut<'_>

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pub fn as_ref(&self) -> QueryPipeline<'_>

Downgrades the mutable reference to an immutable reference.

Auto Trait Implementations§

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impl<'a> Freeze for QueryPipelineMut<'a>

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impl<'a> !RefUnwindSafe for QueryPipelineMut<'a>

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impl<'a> !Send for QueryPipelineMut<'a>

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impl<'a> !Sync for QueryPipelineMut<'a>

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impl<'a> Unpin for QueryPipelineMut<'a>

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impl<'a> !UnwindSafe for QueryPipelineMut<'a>

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