pub struct EllipseColliderShape(pub Ellipse);Expand description
An ellipse shape that can be stored in a SharedShape for an ellipse Collider.
This wrapper is required to allow implementing the necessary traits from parry
for Bevy’s Ellipse type.
Tuple Fields§
§0: EllipseMethods from Deref<Target = Ellipse>§
Sourcepub fn eccentricity(&self) -> f32
pub fn eccentricity(&self) -> f32
Returns the eccentricity of the ellipse. It can be thought of as a measure of how “stretched” or elongated the ellipse is.
The value should be in the range [0, 1), where 0 represents a circle, and 1 represents a parabola.
Sourcepub fn focal_length(&self) -> f32
pub fn focal_length(&self) -> f32
Get the focal length of the ellipse. This corresponds to the distance between one of the foci and the center of the ellipse.
The focal length of an ellipse is related to its eccentricity by eccentricity = focal_length / semi_major
Sourcepub fn semi_major(&self) -> f32
pub fn semi_major(&self) -> f32
Returns the length of the semi-major axis. This corresponds to the longest radius of the ellipse.
Sourcepub fn semi_minor(&self) -> f32
pub fn semi_minor(&self) -> f32
Returns the length of the semi-minor axis. This corresponds to the shortest radius of the ellipse.
Trait Implementations§
Source§impl Clone for EllipseColliderShape
impl Clone for EllipseColliderShape
Source§fn clone(&self) -> EllipseColliderShape
fn clone(&self) -> EllipseColliderShape
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for EllipseColliderShape
impl Debug for EllipseColliderShape
Source§impl Deref for EllipseColliderShape
impl Deref for EllipseColliderShape
Source§impl DerefMut for EllipseColliderShape
impl DerefMut for EllipseColliderShape
Source§impl PointQuery for EllipseColliderShape
impl PointQuery for EllipseColliderShape
Source§fn project_local_point(
&self,
pt: &Point<Scalar>,
solid: bool,
) -> PointProjection
fn project_local_point( &self, pt: &Point<Scalar>, solid: bool, ) -> PointProjection
self. Read moreSource§fn project_local_point_and_get_feature(
&self,
pt: &Point<Scalar>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, pt: &Point<Scalar>, ) -> (PointProjection, FeatureId)
self and returns the id of the
feature the point was projected on.Source§fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Source§fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
self transformed by m, unless the projection lies further than the given max distance.Source§fn distance_to_local_point(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> f32
fn distance_to_local_point( &self, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32
self.Source§fn contains_local_point(&self, pt: &OPoint<f32, Const<2>>) -> bool
fn contains_local_point(&self, pt: &OPoint<f32, Const<2>>) -> bool
self.Source§fn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> PointProjection
self transformed by m.Source§fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32
self transformed by m.Source§impl RayCast for EllipseColliderShape
impl RayCast for EllipseColliderShape
Source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: Scalar,
solid: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_toi: Scalar, solid: bool, ) -> Option<RayIntersection>
Source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
Source§fn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§impl Shape for EllipseColliderShape
impl Shape for EllipseColliderShape
Source§fn scale_dyn(
&self,
scale: &Vector<Scalar>,
_num_subdivisions: u32,
) -> Option<Box<dyn Shape>>
fn scale_dyn( &self, scale: &Vector<Scalar>, _num_subdivisions: u32, ) -> Option<Box<dyn Shape>>
scale into a boxed trait-object. Read moreSource§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Aabb of this shape.Source§fn compute_aabb(&self, position: &Isometry<Scalar>) -> Aabb
fn compute_aabb(&self, position: &Isometry<Scalar>) -> Aabb
Aabb of this shape with the given position.Source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
Source§fn compute_bounding_sphere(&self, position: &Isometry<Scalar>) -> BoundingSphere
fn compute_bounding_sphere(&self, position: &Isometry<Scalar>) -> BoundingSphere
Source§fn clone_box(&self) -> Box<dyn Shape>
fn clone_box(&self) -> Box<dyn Shape>
clone_dynSource§fn mass_properties(&self, density: Scalar) -> MassProperties
fn mass_properties(&self, density: Scalar) -> MassProperties
Source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
Source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> Scalar
fn ccd_angular_thickness(&self) -> Scalar
Source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_composite_shape(&self) -> Option<&dyn CompositeShape>
Source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
Source§impl SupportMap for EllipseColliderShape
impl SupportMap for EllipseColliderShape
Source§fn local_support_point(&self, direction: &Vector2<Scalar>) -> Point2<Scalar>
fn local_support_point(&self, direction: &Vector2<Scalar>) -> Point2<Scalar>
Source§fn local_support_point_toward(
&self,
dir: &Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>,
) -> OPoint<f32, Const<2>>
fn local_support_point_toward( &self, dir: &Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>, ) -> OPoint<f32, Const<2>>
impl Copy for EllipseColliderShape
Auto Trait Implementations§
impl Freeze for EllipseColliderShape
impl RefUnwindSafe for EllipseColliderShape
impl Send for EllipseColliderShape
impl Sync for EllipseColliderShape
impl Unpin for EllipseColliderShape
impl UnwindSafe for EllipseColliderShape
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impl<T, U> AsBindGroupShaderType<U> for T
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T: Any,
impl<T> Downcast for Twhere
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