Struct avian3d::debug_render::DebugRender

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pub struct DebugRender {
    pub axis_lengths: Option<Vector>,
    pub aabb_color: Option<Color>,
    pub collider_color: Option<Color>,
    pub sleeping_color_multiplier: Option<[f32; 4]>,
    pub hide_mesh: bool,
}
Expand description

A component for the debug render configuration of an entity. See PhysicsDebugPlugin.

This overwrites the global PhysicsGizmos for this specific entity.

§Example

use avian3d::prelude::*;
use bevy::prelude::*;

fn main() {
    App::new()
        .add_plugins((
            DefaultPlugins,
            PhysicsPlugins::default(),
            // Enables debug rendering
            PhysicsDebugPlugin::default(),
        ))
        .run();
}

fn setup(mut commands: Commands) {
    // This rigid body and its collider and AABB will get rendered
    commands.spawn((
        RigidBody::Dynamic,
        Collider::sphere(0.5),
        // Overwrite default collider color (optional)
        DebugRender::default().with_collider_color(Color::srgb(1.0, 0.0, 0.0)),
    ));
}

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§axis_lengths: Option<Vector>

The lengths of the axes drawn for the entity at the center of mass.

§aabb_color: Option<Color>

The color of the AABB. If None, the AABB will not be rendered.

§collider_color: Option<Color>

The color of the collider wireframe. If None, the collider will not be rendered.

§sleeping_color_multiplier: Option<[f32; 4]>

If the entity is sleeping, its colors (in HSLA) will be multiplied by this array. If None, sleeping will have no effect on the colors.

§hide_mesh: bool

Determines if the entity’s visibility should be set to Visibility::Hidden, which will only show the debug render.

Implementations§

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impl DebugRender

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pub fn all() -> Self

Creates a DebugRender configuration with all rendering options enabled.

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pub fn none() -> Self

Disables all debug rendering for this entity.

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pub fn axes(axis_lengths: Vector) -> Self

Creates a DebugRender configuration with the given lengths for the axes that are drawn for the entity at the center of mass. Other debug rendering options will be disabled.

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pub fn aabb(color: Color) -> Self

Creates a DebugRender configuration with a given AABB color. Other debug rendering options will be disabled.

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pub fn collider(color: Color) -> Self

Creates a DebugRender configuration with a given collider color. Other debug rendering options will be disabled.

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pub fn with_axes(self, axis_lengths: Vector) -> Self

Sets the lengths of the axes drawn for the entity at the center of mass.

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pub fn with_aabb_color(self, color: Color) -> Self

Sets the AABB color.

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pub fn with_collider_color(self, color: Color) -> Self

Sets the collider color.

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pub fn with_sleeping_color_multiplier(self, color_multiplier: [f32; 4]) -> Self

Sets the multiplier used for the colors (in HSLA) of sleeping bodies.

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pub fn with_mesh_visibility(self, is_visible: bool) -> Self

Sets the visibility of the entity’s visual mesh.

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pub fn without_axes(self) -> Self

Disables axis debug rendering.

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pub fn without_aabb(self) -> Self

Disables AABB debug rendering.

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pub fn without_collider(self) -> Self

Disables collider debug rendering.

Trait Implementations§

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impl Clone for DebugRender

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fn clone(&self) -> DebugRender

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for DebugRender
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Default for DebugRender

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl FromReflect for DebugRender
where Self: Any + Send + Sync, Option<Vector>: FromReflect + TypePath + RegisterForReflection, Option<Color>: FromReflect + TypePath + RegisterForReflection, Option<[f32; 4]>: FromReflect + TypePath + RegisterForReflection, bool: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for DebugRender
where Self: Any + Send + Sync, Option<Vector>: FromReflect + TypePath + RegisterForReflection, Option<Color>: FromReflect + TypePath + RegisterForReflection, Option<[f32; 4]>: FromReflect + TypePath + RegisterForReflection, bool: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for DebugRender

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fn eq(&self, other: &DebugRender) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for DebugRender
where Self: Any + Send + Sync, Option<Vector>: FromReflect + TypePath + RegisterForReflection, Option<Color>: FromReflect + TypePath + RegisterForReflection, Option<[f32; 4]>: FromReflect + TypePath + RegisterForReflection, bool: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Struct for DebugRender
where Self: Any + Send + Sync, Option<Vector>: FromReflect + TypePath + RegisterForReflection, Option<Color>: FromReflect + TypePath + RegisterForReflection, Option<[f32; 4]>: FromReflect + TypePath + RegisterForReflection, bool: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn Reflect>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for DebugRender
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for DebugRender
where Self: Any + Send + Sync, Option<Vector>: FromReflect + TypePath + RegisterForReflection, Option<Color>: FromReflect + TypePath + RegisterForReflection, Option<[f32; 4]>: FromReflect + TypePath + RegisterForReflection, bool: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for DebugRender

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impl StructuralPartialEq for DebugRender

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))

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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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