pub struct CenterOfMass(pub Vec3);
Expand description
The local center of mass of an entity, representing the average position of mass in the object. Applying forces at this point produces no torque.
If CenterOfMass
is not present, but the entity has a Collider
, its ColliderMassProperties
computed based on the shape will be used instead.
The CenterOfMass
component does not take into account child entities, and it is never modified
by the engine. The total center of mass of a dynamic rigid body that does consider child entities and colliders
is stored in the ComputedCenterOfMass
component. It is updated automatically when mass properties are changed,
or when colliders are added or removed.
§Usage
The CenterOfMass
component can be used to define the center of mass of a rigid body entity or its descendants:
// An offset of `-0.5` along the Y axis.
commands.spawn((
RigidBody::Dynamic,
Collider::capsule(0.5, 1.5),
CenterOfMass::new(0.0, -0.5, 0.0),
));
If no CenterOfMass
is present, the ComputedCenterOfMass
will be computed from the collider
based on its shape.
// For a capsule, the center of mass is at the local origin.
commands.spawn((RigidBody::Dynamic, Collider::capsule(0.5, 1.5)));
If the rigid body has child colliders, they will contribute to the total ComputedCenterOfMass
based on weighted average of their global centers of mass.
// Total center of mass: (10.0 * [0.0, -0.5, 0.0] + 5.0 * [0.0, 4.0, 0.0]) / (10.0 + 5.0) = [0.0, 1.0, 0.0]
commands.spawn((
RigidBody::Dynamic,
Collider::capsule(0.5, 1.5),
Mass(10.0),
CenterOfMass::new(0.0, -0.5, 0.0),
Transform::default(),
))
.with_child((
Collider::sphere(1.0),
Mass(5.0),
Transform::from_xyz(0.0, 4.0, 0.0),
));
To prevent the centers of mass of child entities from contributing to the total ComputedCenterOfMass
,
add the NoAutoCenterOfMass
, component. This can be useful when full control over the center of mass is desired.
// Total center of mass: [0.0, -0.5, 0.0]
commands.spawn((
RigidBody::Dynamic,
Collider::capsule(0.5, 1.5),
CenterOfMass::new(0.0, -0.5, 0.0),
Transform::default(),
))
.with_child((
Collider::sphere(1.0),
Mass(5.0),
Transform::from_xyz(0.0, 4.0, 0.0),
));
§Center of Mass Updates
The CenterOfMass
component is never modified by the engine, so you can safely update it at any time.
The total ComputedCenterOfMass
is updated automatically whenever the mass properties of a rigid body
or its descendants change, or when colliders are added, removed, or transformed. This update is triggered by adding
the RecomputeMassProperties
component, which is removed after the update is performed
in MassPropertySystems::UpdateComputedMassProperties
.
To immediately perform a manual update of the total mass properties for a specific rigid body entity,
you can call MassPropertyHelper::update_mass_properties
in a system.
§Related Types
ComputedCenterOfMass
stores the total center of mass of a dynamic rigid body that considers child entities and colliders.NoAutoCenterOfMass
disables the centers of mass of child entities being taken into account for theComputedCenterOfMass
.Mass
represents resistance to linear acceleration.AngularInertia
is the rotational equivalent of mass, representing resistance to angular acceleration.MassPropertiesBundle
is a bundle containing mass properties.MassPropertyHelper
is aSystemParam
with utilities for computing and updating mass properties.
Tuple Fields§
§0: Vec3
Implementations§
source§impl CenterOfMass
impl CenterOfMass
sourcepub const fn new(x: f32, y: f32, z: f32) -> Self
pub const fn new(x: f32, y: f32, z: f32) -> Self
Creates a new CenterOfMass
at the given local position.
sourcepub fn from_shape<T: ComputeMassProperties>(shape: &T) -> Self
pub fn from_shape<T: ComputeMassProperties>(shape: &T) -> Self
Computes the CenterOfMass
of the given shape.
// Compute the center of mass from a collider.
let center_of_mass = CenterOfMass::from_shape(&Collider::sphere(1.0));
// Bevy's primitive shapes can also be used.
let center_of_mass = CenterOfMass::from_shape(&Sphere::new(1.0));
Methods from Deref<Target = VectorF32>§
pub const ZERO: Vec3 = _
pub const ONE: Vec3 = _
pub const NEG_ONE: Vec3 = _
pub const MIN: Vec3 = _
pub const MAX: Vec3 = _
pub const NAN: Vec3 = _
pub const INFINITY: Vec3 = _
pub const NEG_INFINITY: Vec3 = _
pub const X: Vec3 = _
pub const Y: Vec3 = _
pub const Z: Vec3 = _
pub const NEG_X: Vec3 = _
pub const NEG_Y: Vec3 = _
pub const NEG_Z: Vec3 = _
pub const AXES: [Vec3; 3] = _
sourcepub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3
pub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3
Moves towards rhs
based on the value d
.
When d
is 0.0
, the result will be equal to self
. When d
is equal to
self.distance(rhs)
, the result will be equal to rhs
. Will not go past rhs
.
sourcepub fn any_orthogonal_vector(&self) -> Vec3
pub fn any_orthogonal_vector(&self) -> Vec3
Returns some vector that is orthogonal to the given one.
The input vector must be finite and non-zero.
The output vector is not necessarily unit length. For that use
Self::any_orthonormal_vector()
instead.
sourcepub fn any_orthonormal_vector(&self) -> Vec3
pub fn any_orthonormal_vector(&self) -> Vec3
Returns any unit vector that is orthogonal to the given one.
The input vector must be unit length.
§Panics
Will panic if self
is not normalized when glam_assert
is enabled.
sourcepub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.
§Panics
Will panic if self
is not normalized when glam_assert
is enabled.
sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self
to i16
.
sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self
to u16
.
sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self
to u64
.
Trait Implementations§
source§impl Clone for CenterOfMass
impl Clone for CenterOfMass
source§fn clone(&self) -> CenterOfMass
fn clone(&self) -> CenterOfMass
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Component for CenterOfMass
impl Component for CenterOfMass
source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
ComponentHooks
.source§impl Debug for CenterOfMass
impl Debug for CenterOfMass
source§impl Default for CenterOfMass
impl Default for CenterOfMass
source§fn default() -> CenterOfMass
fn default() -> CenterOfMass
source§impl Deref for CenterOfMass
impl Deref for CenterOfMass
source§impl DerefMut for CenterOfMass
impl DerefMut for CenterOfMass
source§impl From<CenterOfMass> for ComputedCenterOfMass
impl From<CenterOfMass> for ComputedCenterOfMass
source§fn from(center_of_mass: CenterOfMass) -> Self
fn from(center_of_mass: CenterOfMass) -> Self
source§impl From<ComputedCenterOfMass> for CenterOfMass
impl From<ComputedCenterOfMass> for CenterOfMass
source§fn from(center_of_mass: ComputedCenterOfMass) -> Self
fn from(center_of_mass: ComputedCenterOfMass) -> Self
source§impl From<Vec3> for CenterOfMass
impl From<Vec3> for CenterOfMass
source§impl FromReflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
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from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialEq for CenterOfMass
impl PartialEq for CenterOfMass
source§impl PartialReflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn serializable(&self) -> Option<Serializable<'_>>
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fn is_dynamic(&self) -> bool
source§impl Reflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn as_any_mut(&mut self) -> &mut dyn Any
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fn as_reflect(&self) -> &dyn Reflect
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§impl TupleStruct for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl TupleStruct for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn field(&self, index: usize) -> Option<&dyn PartialReflect>
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&dyn Reflect
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fn iter_fields(&self) -> TupleStructFieldIter<'_>
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fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None
if TypeInfo
is not available.source§impl TypePath for CenterOfMass
impl TypePath for CenterOfMass
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
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fn crate_name() -> Option<&'static str>
source§impl Typed for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for CenterOfMasswhere
CenterOfMass: Any + Send + Sync,
VectorF32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for CenterOfMass
impl StructuralPartialEq for CenterOfMass
Auto Trait Implementations§
impl Freeze for CenterOfMass
impl RefUnwindSafe for CenterOfMass
impl Send for CenterOfMass
impl Sync for CenterOfMass
impl Unpin for CenterOfMass
impl UnwindSafe for CenterOfMass
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