Struct avian3d::position::Position

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pub struct Position(pub Vector);
Expand description

The global position of a rigid body or a collider.

§Relation to Transform and GlobalTransform

Position is used for physics internally and kept in sync with Transform by the SyncPlugin. It rarely needs to be used directly in your own code, as Transform can still be used for almost everything. Using Position should only be required for managing positions in systems running in the SubstepSchedule. However, if you prefer, you can also use Position for everything.

The reasons why the engine uses a separate Position component can be found here.

§Example

use avian3d::prelude::*;
use bevy::prelude::*;

fn setup(mut commands: Commands) {
    commands.spawn((
        RigidBody::Dynamic,
         Position::from_xyz(0.0, 2.0, 0.0),
    ));
}

Tuple Fields§

§0: Vector

Implementations§

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impl Position

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pub fn new(position: Vector) -> Self

Creates a Position component with the given global position.

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pub fn from_xyz(x: Scalar, y: Scalar, z: Scalar) -> Self

Creates a Position component with the global position (x, y, z).

Methods from Deref<Target = Vector>§

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pub const ZERO: Vec3 = _

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pub const ONE: Vec3 = _

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pub const NEG_ONE: Vec3 = _

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pub const MIN: Vec3 = _

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pub const MAX: Vec3 = _

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pub const NAN: Vec3 = _

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pub const INFINITY: Vec3 = _

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pub const NEG_INFINITY: Vec3 = _

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pub const X: Vec3 = _

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pub const Y: Vec3 = _

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pub const Z: Vec3 = _

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pub const NEG_X: Vec3 = _

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pub const NEG_Y: Vec3 = _

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pub const NEG_Z: Vec3 = _

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pub const AXES: [Vec3; 3] = _

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pub fn to_array(&self) -> [f32; 3]

[x, y, z]

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pub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3

Moves towards rhs based on the value d.

When d is 0.0, the result will be equal to self. When d is equal to self.distance(rhs), the result will be equal to rhs. Will not go past rhs.

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pub fn any_orthogonal_vector(&self) -> Vec3

Returns some vector that is orthogonal to the given one.

The input vector must be finite and non-zero.

The output vector is not necessarily unit length. For that use Self::any_orthonormal_vector() instead.

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pub fn any_orthonormal_vector(&self) -> Vec3

Returns any unit vector that is orthogonal to the given one.

The input vector must be unit length.

§Panics

Will panic if self is not normalized when glam_assert is enabled.

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pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)

Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.

§Panics

Will panic if self is not normalized when glam_assert is enabled.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of self to f64.

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pub fn as_i16vec3(&self) -> I16Vec3

Casts all elements of self to i16.

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pub fn as_u16vec3(&self) -> U16Vec3

Casts all elements of self to u16.

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pub fn as_ivec3(&self) -> IVec3

Casts all elements of self to i32.

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pub fn as_uvec3(&self) -> UVec3

Casts all elements of self to u32.

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pub fn as_i64vec3(&self) -> I64Vec3

Casts all elements of self to i64.

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pub fn as_u64vec3(&self) -> U64Vec3

Casts all elements of self to u64.

Trait Implementations§

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impl Clone for Position

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fn clone(&self) -> Position

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Position
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for Position

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Position

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fn default() -> Position

Returns the “default value” for a type. Read more
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impl Deref for Position

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type Target = Vec3

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for Position

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl From<&GlobalTransform> for Position

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fn from(value: &GlobalTransform) -> Self

Converts to this type from the input type.
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impl From<GlobalTransform> for Position

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fn from(value: GlobalTransform) -> Self

Converts to this type from the input type.
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impl From<Vec3> for Position

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fn from(original: Vector) -> Position

Converts to this type from the input type.
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impl FromReflect for Position
where Self: Any + Send + Sync, Vector: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for Position
where Self: Any + Send + Sync, Vector: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for Position

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fn eq(&self, other: &Position) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for Position
where Self: Any + Send + Sync, Vector: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result

Debug formatter for the value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl TupleStruct for Position
where Self: Any + Send + Sync, Vector: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, index: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn field_len(&self) -> usize

Returns the number of fields in the tuple struct.
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fn iter_fields(&self) -> TupleStructFieldIter<'_>

Returns an iterator over the values of the tuple struct’s fields.
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fn clone_dynamic(&self) -> DynamicTupleStruct

Clones the struct into a DynamicTupleStruct.
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impl TypePath for Position
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for Position
where Self: Any + Send + Sync, Vector: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for Position

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impl StructuralPartialEq for Position

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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Calls U::from(self).

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