pub struct ShapeCaster {
pub enabled: bool,
pub shape: Collider,
pub origin: Vector,
pub shape_rotation: Quaternion,
pub direction: Dir3,
pub max_hits: u32,
pub max_distance: Scalar,
pub target_distance: Scalar,
pub compute_contact_on_penetration: bool,
pub ignore_origin_penetration: bool,
pub ignore_self: bool,
pub query_filter: SpatialQueryFilter,
/* private fields */
}
Expand description
A component used for shapecasting.
Shapecasting is a type of spatial query where a shape travels along a straight line and computes hits with colliders. This is often used to determine how far an object can move in a direction before it hits something.
Each shapecast is defined by a shape
(a Collider
), its local shape_rotation
, a local origin
and
a local direction
. The ShapeCaster
will find each hit and add them to the ShapeHits
component in
the order of distance.
Computing lots of hits can be expensive, especially against complex geometry, so the maximum number of hits
is one by default. This can be configured through the max_hits
property.
The ShapeCaster
is the easiest way to handle simple shapecasting. If you want more control and don’t want
to perform shapecasts on every frame, consider using the SpatialQuery
system parameter.
§Example
use avian3d::prelude::*;
use bevy::prelude::*;
fn setup(mut commands: Commands) {
// Spawn a shape caster with a ball shape moving right starting from the origin
commands.spawn(ShapeCaster::new(
Collider::sphere(0.5),
Vec3::ZERO,
Quat::default(),
Dir3::X,
));
}
fn print_hits(query: Query<(&ShapeCaster, &ShapeHits)>) {
for (shape_caster, hits) in &query {
for hit in hits.iter() {
println!("Hit entity {}", hit.entity);
}
}
}
Fields§
§enabled: bool
Controls if the shape caster is enabled.
shape: Collider
The shape being cast represented as a Collider
.
origin: Vector
The local origin of the shape relative to the Position
and Rotation
of the shape caster entity or its parent.
To get the global origin, use the global_origin
method.
shape_rotation: Quaternion
The local rotation of the shape being cast relative to the Rotation
of the shape caster entity or its parent.
To get the global shape rotation, use the global_shape_rotation
method.
direction: Dir3
The local direction of the shapecast relative to the Rotation
of the shape caster entity or its parent.
To get the global direction, use the global_direction
method.
max_hits: u32
The maximum number of hits allowed. By default this is one and only the first hit is returned.
max_distance: Scalar
The maximum distance the shape can travel.
By default, this is infinite.
target_distance: Scalar
The separation distance at which the shapes will be considered as impacting.
If the shapes are separated by a distance smaller than target_distance
at the origin of the cast,
the computed contact points and normals are only reliable if ShapeCaster::compute_contact_on_penetration
is set to true
.
By default, this is 0.0
, so the shapes will only be considered as impacting when they first touch.
compute_contact_on_penetration: bool
If true
, contact points and normals will be calculated even when the cast distance is 0.0
.
The default is true
.
ignore_origin_penetration: bool
If true
and the shape is travelling away from the object that was hit,
the cast will ignore any impact that happens at the cast origin.
The default is false
.
ignore_self: bool
If true, the shape caster ignores hits against its own Collider
. This is the default.
query_filter: SpatialQueryFilter
Rules that determine which colliders are taken into account in the shape cast.
Implementations§
source§impl ShapeCaster
impl ShapeCaster
sourcepub fn new(
shape: impl Into<Collider>,
origin: Vector,
shape_rotation: Quaternion,
direction: Dir3,
) -> Self
pub fn new( shape: impl Into<Collider>, origin: Vector, shape_rotation: Quaternion, direction: Dir3, ) -> Self
Creates a new ShapeCaster
with a given shape, origin, shape rotation and direction.
sourcepub fn with_origin(self, origin: Vector) -> Self
pub fn with_origin(self, origin: Vector) -> Self
Sets the ray origin.
sourcepub fn with_direction(self, direction: Dir3) -> Self
pub fn with_direction(self, direction: Dir3) -> Self
Sets the ray direction.
sourcepub fn with_target_distance(self, target_distance: Scalar) -> Self
pub fn with_target_distance(self, target_distance: Scalar) -> Self
Sets the separation distance at which the shapes will be considered as impacting.
If the shapes are separated by a distance smaller than target_distance
at the origin of the cast,
the computed contact points and normals are only reliable if ShapeCaster::compute_contact_on_penetration
is set to true
.
By default, this is 0.0
, so the shapes will only be considered as impacting when they first touch.
sourcepub fn with_compute_contact_on_penetration(self, compute_contact: bool) -> Self
pub fn with_compute_contact_on_penetration(self, compute_contact: bool) -> Self
Sets if contact points and normals should be calculated even when the cast distance is 0.0
.
The default is true
.
sourcepub fn with_ignore_origin_penetration(self, ignore: bool) -> Self
pub fn with_ignore_origin_penetration(self, ignore: bool) -> Self
Controls how the shapecast behaves when the shape is already penetrating a collider at the shape origin.
If set to true
and the shape is being cast in a direction where it will eventually stop penetrating,
the shapecast will not stop immediately, and will instead continue until another hit.
If set to false, the shapecast will stop immediately and return the hit. This is the default.
sourcepub fn with_ignore_self(self, ignore: bool) -> Self
pub fn with_ignore_self(self, ignore: bool) -> Self
Sets if the shape caster should ignore hits against its own Collider
.
The default is true
.
sourcepub fn with_max_distance(self, max_distance: Scalar) -> Self
pub fn with_max_distance(self, max_distance: Scalar) -> Self
Sets the maximum distance the shape can travel.
sourcepub fn with_max_time_of_impact(self, max_time_of_impact: Scalar) -> Self
👎Deprecated since 0.2.0: Renamed to with_max_distance
pub fn with_max_time_of_impact(self, max_time_of_impact: Scalar) -> Self
with_max_distance
Sets the maximum time of impact, i.e. the maximum distance that the shape is allowed to travel.
sourcepub fn with_max_hits(self, max_hits: u32) -> Self
pub fn with_max_hits(self, max_hits: u32) -> Self
Sets the maximum number of allowed hits.
sourcepub fn with_query_filter(self, query_filter: SpatialQueryFilter) -> Self
pub fn with_query_filter(self, query_filter: SpatialQueryFilter) -> Self
Sets the shape caster’s query filter that controls which colliders should be included or excluded by shapecasts.
sourcepub fn enable(&mut self)
pub fn enable(&mut self)
Enables the ShapeCaster
.
sourcepub fn disable(&mut self)
pub fn disable(&mut self)
Disables the ShapeCaster
.
sourcepub fn global_origin(&self) -> Vector
pub fn global_origin(&self) -> Vector
Returns the global origin of the ray.
sourcepub fn global_shape_rotation(&self) -> Quaternion
pub fn global_shape_rotation(&self) -> Quaternion
Returns the global rotation of the shape.
sourcepub fn global_direction(&self) -> Dir3
pub fn global_direction(&self) -> Dir3
Returns the global direction of the ray.
Trait Implementations§
source§impl Clone for ShapeCaster
impl Clone for ShapeCaster
source§fn clone(&self) -> ShapeCaster
fn clone(&self) -> ShapeCaster
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Component for ShapeCaster
impl Component for ShapeCaster
Required Components: ShapeHits
.
A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.
source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
ComponentHooks
.source§impl Debug for ShapeCaster
impl Debug for ShapeCaster
source§impl Default for ShapeCaster
impl Default for ShapeCaster
source§impl FromReflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialReflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
trait object. Read moresource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&dyn Reflect>
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
source§fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Reflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
. Read moresource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§impl Struct for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name
as a &dyn PartialReflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name
as a
&mut dyn PartialReflect
.source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn PartialReflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.source§impl TypePath for ShapeCaster
impl TypePath for ShapeCaster
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for ShapeCasterwhere
ShapeCaster: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vector: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quaternion: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Dir3: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
SpatialQueryFilter: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for ShapeCaster
impl !RefUnwindSafe for ShapeCaster
impl Send for ShapeCaster
impl Sync for ShapeCaster
impl Unpin for ShapeCaster
impl !UnwindSafe for ShapeCaster
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source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
source§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Bundle
.source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
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&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moresource§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moresource§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.