Struct avian3d::spatial_query::ShapeCaster

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pub struct ShapeCaster {
    pub enabled: bool,
    pub shape: Collider,
    pub origin: Vector,
    pub shape_rotation: Quaternion,
    pub direction: Dir3,
    pub max_time_of_impact: Scalar,
    pub max_hits: u32,
    pub ignore_origin_penetration: bool,
    pub ignore_self: bool,
    pub query_filter: SpatialQueryFilter,
    /* private fields */
}
Expand description

A component used for shapecasting.

Shapecasting is a type of spatial query where a shape travels along a straight line and computes hits with colliders. This is often used to determine how far an object can move in a direction before it hits something.

Each shapecast is defined by a shape (a Collider), its local shape_rotation, a local origin and a local direction. The ShapeCaster will find each hit and add them to the ShapeHits component in the order of the time of impact.

Computing lots of hits can be expensive, especially against complex geometry, so the maximum number of hits is one by default. This can be configured through the max_hits property.

The ShapeCaster is the easiest way to handle simple shapecasting. If you want more control and don’t want to perform shapecasts on every frame, consider using the SpatialQuery system parameter.

§Example

use avian3d::prelude::*;
use bevy::prelude::*;

fn setup(mut commands: Commands) {
    // Spawn a shape caster with a ball shape moving right starting from the origin
    commands.spawn(ShapeCaster::new(
        Collider::sphere(0.5),
        Vec3::ZERO,
        Quat::default(),
        Dir3::X,
    ));
}

fn print_hits(query: Query<(&ShapeCaster, &ShapeHits)>) {
    for (shape_caster, hits) in &query {
        for hit in hits.iter() {
            println!("Hit entity {:?}", hit.entity);
        }
    }
}

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§enabled: bool

Controls if the shape caster is enabled.

§shape: Collider

The shape being cast represented as a Collider.

§origin: Vector

The local origin of the shape relative to the Position and Rotation of the shape caster entity or its parent.

To get the global origin, use the global_origin method.

§shape_rotation: Quaternion

The local rotation of the shape being cast relative to the Rotation of the shape caster entity or its parent.

To get the global shape rotation, use the global_shape_rotation method.

§direction: Dir3

The local direction of the shapecast relative to the Rotation of the shape caster entity or its parent.

To get the global direction, use the global_direction method.

§max_time_of_impact: Scalar

The maximum distance the shape can travel. By default this is infinite, so the shape will travel until a hit is found.

§max_hits: u32

The maximum number of hits allowed. By default this is one and only the first hit is returned.

§ignore_origin_penetration: bool

Controls how the shapecast behaves when the shape is already penetrating a collider at the shape origin.

If set to true and the shape is being cast in a direction where it will eventually stop penetrating, the shapecast will not stop immediately, and will instead continue until another hit.
If set to false, the shapecast will stop immediately and return the hit. This is the default.

§ignore_self: bool

If true, the shape caster ignores hits against its own Collider. This is the default.

§query_filter: SpatialQueryFilter

Rules that determine which colliders are taken into account in the query.

Implementations§

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impl ShapeCaster

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pub fn new( shape: impl Into<Collider>, origin: Vector, shape_rotation: Quaternion, direction: Dir3 ) -> Self

Creates a new ShapeCaster with a given shape, origin, shape rotation and direction.

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pub fn with_origin(self, origin: Vector) -> Self

Sets the ray origin.

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pub fn with_direction(self, direction: Dir3) -> Self

Sets the ray direction.

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pub fn with_ignore_origin_penetration(self, ignore: bool) -> Self

Controls how the shapecast behaves when the shape is already penetrating a collider at the shape origin.

If set to true and the shape is being cast in a direction where it will eventually stop penetrating, the shapecast will not stop immediately, and will instead continue until another hit.
If set to false, the shapecast will stop immediately and return the hit. This is the default.

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pub fn with_ignore_self(self, ignore: bool) -> Self

Sets if the shape caster should ignore hits against its own Collider. The default is true.

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pub fn with_max_time_of_impact(self, max_time_of_impact: Scalar) -> Self

Sets the maximum time of impact, i.e. the maximum distance that the ray is allowed to travel.

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pub fn with_max_hits(self, max_hits: u32) -> Self

Sets the maximum number of allowed hits.

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pub fn with_query_filter(self, query_filter: SpatialQueryFilter) -> Self

Sets the shape caster’s query filter that controls which colliders should be included or excluded by shapecasts.

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pub fn enable(&mut self)

Enables the ShapeCaster.

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pub fn disable(&mut self)

Disables the ShapeCaster.

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pub fn global_origin(&self) -> Vector

Returns the global origin of the ray.

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pub fn global_shape_rotation(&self) -> Quaternion

Returns the global rotation of the shape.

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pub fn global_direction(&self) -> Dir3

Returns the global direction of the ray.

Trait Implementations§

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impl Clone for ShapeCaster

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fn clone(&self) -> ShapeCaster

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for ShapeCaster
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for ShapeCaster

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShapeCaster

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl FromReflect for ShapeCaster
where Self: Any + Send + Sync, bool: FromReflect + TypePath + RegisterForReflection, Vector: FromReflect + TypePath + RegisterForReflection, Quaternion: FromReflect + TypePath + RegisterForReflection, Dir3: FromReflect + TypePath + RegisterForReflection, Scalar: FromReflect + TypePath + RegisterForReflection, u32: FromReflect + TypePath + RegisterForReflection, SpatialQueryFilter: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for ShapeCaster
where Self: Any + Send + Sync, bool: FromReflect + TypePath + RegisterForReflection, Vector: FromReflect + TypePath + RegisterForReflection, Quaternion: FromReflect + TypePath + RegisterForReflection, Dir3: FromReflect + TypePath + RegisterForReflection, Scalar: FromReflect + TypePath + RegisterForReflection, u32: FromReflect + TypePath + RegisterForReflection, SpatialQueryFilter: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Reflect for ShapeCaster
where Self: Any + Send + Sync, bool: FromReflect + TypePath + RegisterForReflection, Vector: FromReflect + TypePath + RegisterForReflection, Quaternion: FromReflect + TypePath + RegisterForReflection, Dir3: FromReflect + TypePath + RegisterForReflection, Scalar: FromReflect + TypePath + RegisterForReflection, u32: FromReflect + TypePath + RegisterForReflection, SpatialQueryFilter: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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Returns the value as a &mut dyn Any.
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Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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Casts this type to a mutable reflected value.
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Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result

Debug formatter for the value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Struct for ShapeCaster
where Self: Any + Send + Sync, bool: FromReflect + TypePath + RegisterForReflection, Vector: FromReflect + TypePath + RegisterForReflection, Quaternion: FromReflect + TypePath + RegisterForReflection, Dir3: FromReflect + TypePath + RegisterForReflection, Scalar: FromReflect + TypePath + RegisterForReflection, u32: FromReflect + TypePath + RegisterForReflection, SpatialQueryFilter: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn Reflect>

Returns a reference to the value of the field named name as a &dyn Reflect.
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Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for ShapeCaster
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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Returns a short, pretty-print enabled path to the type. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for ShapeCaster
where Self: Any + Send + Sync, bool: FromReflect + TypePath + RegisterForReflection, Vector: FromReflect + TypePath + RegisterForReflection, Quaternion: FromReflect + TypePath + RegisterForReflection, Dir3: FromReflect + TypePath + RegisterForReflection, Scalar: FromReflect + TypePath + RegisterForReflection, u32: FromReflect + TypePath + RegisterForReflection, SpatialQueryFilter: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

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