#[repr(C)]pub struct HeightField { /* private fields */ }
Expand description
A 2D heightfield with a generic storage buffer for its heights.
Implementations§
Source§impl HeightField
impl HeightField
Source§impl HeightField
impl HeightField
Sourcepub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
pub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
Computes the world-space bounding sphere of this height-field, transformed by pos
.
Sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this height-field.
Source§impl HeightField
impl HeightField
Source§impl HeightField
impl HeightField
Sourcepub fn set_scale(&mut self, new_scale: Vector<f32>)
pub fn set_scale(&mut self, new_scale: Vector<f32>)
Sets the scale factor applied to this heightfield.
Sourcepub fn cell_width(&self) -> f32
pub fn cell_width(&self) -> f32
The width of a single cell of this heightfield.
Sourcepub fn unit_cell_width(&self) -> f32
pub fn unit_cell_width(&self) -> f32
The width of a single cell of this heightfield, without taking the scale factor into account.
Sourcepub fn cell_at_point(&self, pt: &Point2<f32>) -> Option<usize>
pub fn cell_at_point(&self, pt: &Point2<f32>) -> Option<usize>
Index of the cell a point is on after vertical projection.
Sourcepub fn height_at_point(&self, pt: &Point2<f32>) -> Option<f32>
pub fn height_at_point(&self, pt: &Point2<f32>) -> Option<f32>
Height of the heightfield at the given point after vertical projection on the heightfield surface.
Sourcepub fn segments(&self) -> impl Iterator<Item = Segment> + '_
pub fn segments(&self) -> impl Iterator<Item = Segment> + '_
Iterator through all the segments of this heightfield.
Sourcepub fn segment_at(&self, i: usize) -> Option<Segment>
pub fn segment_at(&self, i: usize) -> Option<Segment>
The i-th segment of the heightfield if it has not been removed.
Sourcepub fn set_segment_removed(&mut self, i: usize, removed: bool)
pub fn set_segment_removed(&mut self, i: usize, removed: bool)
Mark the i-th segment of this heightfield as removed or not.
Sourcepub fn is_segment_removed(&self, i: usize) -> bool
pub fn is_segment_removed(&self, i: usize) -> bool
Checks if the i-th segment has been removed.
Sourcepub fn unclamped_elements_range_in_local_aabb(
&self,
aabb: &Aabb,
) -> Range<isize>
pub fn unclamped_elements_range_in_local_aabb( &self, aabb: &Aabb, ) -> Range<isize>
The range of segment ids that may intersect the given local Aabb.
Trait Implementations§
Source§impl Clone for HeightField
impl Clone for HeightField
Source§fn clone(&self) -> HeightField
fn clone(&self) -> HeightField
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for HeightField
impl Debug for HeightField
Source§impl PointQuery for HeightField
impl PointQuery for HeightField
Source§fn project_local_point_with_max_dist(
&self,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
self
, unless the projection lies further than the given max distance. Read moreSource§fn project_local_point(&self, point: &Point<f32>, _: bool) -> PointProjection
fn project_local_point(&self, point: &Point<f32>, _: bool) -> PointProjection
self
. Read moreSource§fn project_local_point_and_get_feature(
&self,
point: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, point: &Point<f32>, ) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on.Source§fn contains_local_point(&self, _point: &Point<f32>) -> bool
fn contains_local_point(&self, _point: &Point<f32>) -> bool
self
.Source§fn project_point_with_max_dist(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.Source§fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
self
.Source§fn project_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> PointProjection
self
transformed by m
.Source§fn distance_to_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> f32
self
transformed by m
.Source§fn project_point_and_get_feature(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature( &self, m: &Isometry<f32>, pt: &Point<f32>, ) -> (PointProjection, FeatureId)
self
transformed by m
and returns the id of the
feature the point was projected on.Source§impl PointQueryWithLocation for HeightField
impl PointQueryWithLocation for HeightField
Source§type Location = (usize, TrianglePointLocation)
type Location = (usize, TrianglePointLocation)
Source§fn project_local_point_and_get_location(
&self,
_point: &Point<f32>,
_: bool,
) -> (PointProjection, Self::Location)
fn project_local_point_and_get_location( &self, _point: &Point<f32>, _: bool, ) -> (PointProjection, Self::Location)
self
.Source§fn project_point_and_get_location(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> (PointProjection, Self::Location)
fn project_point_and_get_location( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> (PointProjection, Self::Location)
self
transformed by m
.Source§fn project_local_point_and_get_location_with_max_dist(
&self,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<(PointProjection, Self::Location)>
fn project_local_point_and_get_location_with_max_dist( &self, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<(PointProjection, Self::Location)>
self
, with a maximum projection distance.Source§impl RayCast for HeightField
impl RayCast for HeightField
Source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: f32,
_: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: f32, _: bool, ) -> Option<RayIntersection>
Source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
Source§fn cast_ray(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§fn cast_ray_and_get_normal(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_ray_and_get_normal( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Source§impl Shape for HeightField
impl Shape for HeightField
Source§fn scale_dyn(
&self,
scale: &Vector<f32>,
_num_subdivisions: u32,
) -> Option<Box<dyn Shape>>
fn scale_dyn( &self, scale: &Vector<f32>, _num_subdivisions: u32, ) -> Option<Box<dyn Shape>>
scale
into a boxed trait-object. Read moreSource§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Aabb
of this shape.Source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
Source§fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
Aabb
of this shape with the given position.Source§fn mass_properties(&self, _density: f32) -> MassProperties
fn mass_properties(&self, _density: f32) -> MassProperties
Source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
Source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
Source§fn clone_box(&self) -> Box<dyn Shape>
fn clone_box(&self) -> Box<dyn Shape>
clone_dyn
Source§fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
Source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
Source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
Auto Trait Implementations§
impl Freeze for HeightField
impl RefUnwindSafe for HeightField
impl Send for HeightField
impl Sync for HeightField
impl Unpin for HeightField
impl UnwindSafe for HeightField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
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SS: SubsetOf<SP>,
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from the equivalent element of its
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