#[repr(C)]pub struct TriMesh { /* private fields */ }
Expand description
A triangle mesh.
Implementations§
Source§impl TriMesh
impl TriMesh
Sourcepub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
pub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
Computes the world-space bounding sphere of this triangle mesh, transformed by pos
.
Sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this triangle mesh.
Source§impl TriMesh
impl TriMesh
Sourcepub fn new(
vertices: Vec<Point<f32>>,
indices: Vec<[u32; 3]>,
) -> Result<Self, TriMeshBuilderError>
pub fn new( vertices: Vec<Point<f32>>, indices: Vec<[u32; 3]>, ) -> Result<Self, TriMeshBuilderError>
Creates a new triangle mesh from a vertex buffer and an index buffer.
Sourcepub fn with_flags(
vertices: Vec<Point<f32>>,
indices: Vec<[u32; 3]>,
flags: TriMeshFlags,
) -> Result<Self, TriMeshBuilderError>
pub fn with_flags( vertices: Vec<Point<f32>>, indices: Vec<[u32; 3]>, flags: TriMeshFlags, ) -> Result<Self, TriMeshBuilderError>
Creates a new triangle mesh from a vertex buffer and an index buffer, and flags controlling optional properties.
Sourcepub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
pub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
Sets the flags of this triangle mesh, controlling its optional associated data.
Sourcepub fn transform_vertices(&mut self, transform: &Isometry<f32>)
pub fn transform_vertices(&mut self, transform: &Isometry<f32>)
Transforms in-place the vertices of this triangle mesh.
Sourcepub fn scaled(self, scale: &Vector<f32>) -> Self
pub fn scaled(self, scale: &Vector<f32>) -> Self
Returns a scaled version of this triangle mesh.
Sourcepub fn from_polygon(vertices: Vec<Point<f32>>) -> Option<Self>
pub fn from_polygon(vertices: Vec<Point<f32>>) -> Option<Self>
Create a TriMesh
from a set of points assumed to describe a counter-clockwise non-convex polygon.
This operation may fail if the input polygon is invalid, e.g. it is non-simple or has zero surface area.
Sourcepub fn flat_indices(&self) -> &[u32]
pub fn flat_indices(&self) -> &[u32]
A flat view of the index buffer of this mesh.
Sourcepub fn triangles(&self) -> impl ExactSizeIterator<Item = Triangle> + '_
pub fn triangles(&self) -> impl ExactSizeIterator<Item = Triangle> + '_
An iterator through all the triangles of this mesh.
Source§impl TriMesh
impl TriMesh
Sourcepub fn flags(&self) -> TriMeshFlags
pub fn flags(&self) -> TriMeshFlags
The flags of this triangle mesh.
Sourcepub fn aabb(&self, pos: &Isometry<f32>) -> Aabb
pub fn aabb(&self, pos: &Isometry<f32>) -> Aabb
Compute the axis-aligned bounding box of this triangle mesh.
Sourcepub fn local_aabb(&self) -> &Aabb
pub fn local_aabb(&self) -> &Aabb
Gets the local axis-aligned bounding box of this triangle mesh.
Sourcepub fn num_triangles(&self) -> usize
pub fn num_triangles(&self) -> usize
The number of triangles forming this mesh.
Sourcepub fn is_backface(&self, feature: FeatureId) -> bool
pub fn is_backface(&self, feature: FeatureId) -> bool
Does the given feature ID identify a backface of this trimesh?
Sourcepub fn topology(&self) -> Option<&TriMeshTopology>
pub fn topology(&self) -> Option<&TriMeshTopology>
Returns the topology information of this trimesh, if it has been computed.
Sourcepub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
pub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
Returns the connected-component information of this trimesh, if it has been computed.
Sourcepub fn connected_component_meshes(
&self,
flags: TriMeshFlags,
) -> Option<Vec<Result<TriMesh, TriMeshBuilderError>>>
pub fn connected_component_meshes( &self, flags: TriMeshFlags, ) -> Option<Vec<Result<TriMesh, TriMeshBuilderError>>>
Returns the connected-component of this mesh.
The connected-components are returned as a set of TriMesh
build with the given flags
.
Trait Implementations§
Source§impl PointQuery for TriMesh
impl PointQuery for TriMesh
Source§fn project_local_point_with_max_dist(
&self,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on self
transformed by m
, unless the projection lies further than the given max distance.
Source§fn project_local_point(
&self,
point: &Point<f32>,
solid: bool,
) -> PointProjection
fn project_local_point( &self, point: &Point<f32>, solid: bool, ) -> PointProjection
self
. Read moreSource§fn project_local_point_and_get_feature(
&self,
point: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, point: &Point<f32>, ) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on.Source§fn contains_local_point(&self, point: &Point<f32>) -> bool
fn contains_local_point(&self, point: &Point<f32>) -> bool
self
.Source§fn project_point_with_max_dist(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.Source§fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
self
.Source§fn project_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> PointProjection
self
transformed by m
.Source§fn distance_to_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> f32
self
transformed by m
.Source§fn project_point_and_get_feature(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature( &self, m: &Isometry<f32>, pt: &Point<f32>, ) -> (PointProjection, FeatureId)
self
transformed by m
and returns the id of the
feature the point was projected on.Source§impl PointQueryWithLocation for TriMesh
impl PointQueryWithLocation for TriMesh
Source§fn project_local_point_and_get_location_with_max_dist(
&self,
point: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<(PointProjection, Self::Location)>
fn project_local_point_and_get_location_with_max_dist( &self, point: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<(PointProjection, Self::Location)>
Projects a point on self
, with a maximum projection distance.
Source§type Location = (u32, TrianglePointLocation)
type Location = (u32, TrianglePointLocation)
Source§fn project_local_point_and_get_location(
&self,
point: &Point<f32>,
solid: bool,
) -> (PointProjection, Self::Location)
fn project_local_point_and_get_location( &self, point: &Point<f32>, solid: bool, ) -> (PointProjection, Self::Location)
self
.Source§fn project_point_and_get_location(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> (PointProjection, Self::Location)
fn project_point_and_get_location( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> (PointProjection, Self::Location)
self
transformed by m
.Source§impl RayCast for TriMesh
impl RayCast for TriMesh
Source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
Source§fn cast_ray(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Source§fn cast_ray_and_get_normal(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_ray_and_get_normal( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Source§impl Shape for TriMesh
impl Shape for TriMesh
Source§fn feature_normal_at_point(
&self,
_feature: FeatureId,
_point: &Point<f32>,
) -> Option<Unit<Vector<f32>>>
fn feature_normal_at_point( &self, _feature: FeatureId, _point: &Point<f32>, ) -> Option<Unit<Vector<f32>>>
Gets the normal of the triangle represented by feature
.
Source§fn scale_dyn(
&self,
scale: &Vector<f32>,
_num_subdivisions: u32,
) -> Option<Box<dyn Shape>>
fn scale_dyn( &self, scale: &Vector<f32>, _num_subdivisions: u32, ) -> Option<Box<dyn Shape>>
scale
into a boxed trait-object. Read moreSource§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Aabb
of this shape.Source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
Source§fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
Aabb
of this shape with the given position.Source§fn mass_properties(&self, density: f32) -> MassProperties
fn mass_properties(&self, density: f32) -> MassProperties
Source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
Source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
Source§fn clone_box(&self) -> Box<dyn Shape>
fn clone_box(&self) -> Box<dyn Shape>
clone_dyn
Source§fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
Source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
Source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
Source§impl SimdCompositeShape for TriMesh
impl SimdCompositeShape for TriMesh
Source§impl TypedSimdCompositeShape for TriMesh
impl TypedSimdCompositeShape for TriMesh
type PartShape = Triangle
type PartNormalConstraints = TrianglePseudoNormals
type PartId = u32
fn map_typed_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32>>, &Self::PartShape, Option<&Self::PartNormalConstraints>), )
fn map_untyped_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32>>, &dyn Shape, Option<&dyn NormalConstraints>), )
fn typed_qbvh(&self) -> &Qbvh<u32>
Auto Trait Implementations§
impl Freeze for TriMesh
impl RefUnwindSafe for TriMesh
impl Send for TriMesh
impl Sync for TriMesh
impl Unpin for TriMesh
impl UnwindSafe for TriMesh
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
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T: Any,
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(where Trait: Downcast
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can
then be further downcast
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(where Trait: Downcast
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.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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into a Left
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Converts self
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