Expand description
Utilities for controlling the trajectories of objects in a non-physical way.
Structs§
- Character
Autostep - Configuration for the auto-stepping character controller feature.
- Character
Collision - A collision between the character and its environment during its movement.
- Dynamic
RayCast Vehicle Controller - A character controller to simulate vehicles using ray-casting for the wheels.
- Effective
Character Movement - The effective movement computed by the character controller.
- Kinematic
Character Controller - A character controller for kinematic bodies.
- PdController
- A Proportional-Derivative (PD) controller.
- PdErrors
- Position or velocity errors measured for PID control.
- PidController
- A Proportional-Integral-Derivative (PID) controller.
- Wheel
- A wheel attached to a vehicle.
- Wheel
Tuning - Parameters affecting the physical behavior of a wheel.
Enums§
- Character
Length - A length measure used for various options of a character controller.