pub struct DynamicRayCastVehicleController {
pub current_vehicle_speed: f32,
pub chassis: RigidBodyHandle,
pub index_up_axis: usize,
pub index_forward_axis: usize,
/* private fields */
}
Expand description
A character controller to simulate vehicles using ray-casting for the wheels.
Fields§
§current_vehicle_speed: f32
The current forward speed of the vehicle.
chassis: RigidBodyHandle
Handle of the vehicle’s chassis.
index_up_axis: usize
The chassis’ local up direction (0 = x, 1 = y, 2 = z
)
index_forward_axis: usize
The chassis’ local forward direction (0 = x, 1 = y, 2 = z
)
Implementations§
Source§impl DynamicRayCastVehicleController
impl DynamicRayCastVehicleController
Sourcepub fn new(chassis: RigidBodyHandle) -> Self
pub fn new(chassis: RigidBodyHandle) -> Self
Creates a new vehicle represented by the given rigid-body.
Wheels have to be attached afterwards calling Self::add_wheel
.
Sourcepub fn add_wheel(
&mut self,
chassis_connection_cs: Point<f32>,
direction_cs: Vector<f32>,
axle_cs: Vector<f32>,
suspension_rest_length: f32,
radius: f32,
tuning: &WheelTuning,
) -> &mut Wheel
pub fn add_wheel( &mut self, chassis_connection_cs: Point<f32>, direction_cs: Vector<f32>, axle_cs: Vector<f32>, suspension_rest_length: f32, radius: f32, tuning: &WheelTuning, ) -> &mut Wheel
Adds a wheel to this vehicle.
Sourcepub fn update_vehicle(
&mut self,
dt: f32,
bodies: &mut RigidBodySet,
colliders: &ColliderSet,
queries: &QueryPipeline,
filter: QueryFilter<'_>,
)
pub fn update_vehicle( &mut self, dt: f32, bodies: &mut RigidBodySet, colliders: &ColliderSet, queries: &QueryPipeline, filter: QueryFilter<'_>, )
Updates the vehicle’s velocity based on its suspension, engine force, and brake.
Sourcepub fn wheels_mut(&mut self) -> &mut [Wheel]
pub fn wheels_mut(&mut self) -> &mut [Wheel]
Mutable reference to all the wheels attached to this vehicle.
Auto Trait Implementations§
impl Freeze for DynamicRayCastVehicleController
impl RefUnwindSafe for DynamicRayCastVehicleController
impl Send for DynamicRayCastVehicleController
impl Sync for DynamicRayCastVehicleController
impl Unpin for DynamicRayCastVehicleController
impl UnwindSafe for DynamicRayCastVehicleController
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