pub struct FixedJoint {
    pub body1: Entity,
    pub body2: Entity,
    pub frame1: JointFrame,
    pub frame2: JointFrame,
    pub point_compliance: Scalar,
    pub angle_compliance: Scalar,
}Expand description
A fixed joint prevents any relative movement between two bodies, effectively locking them together.
This can be useful for cases where attaching multiple colliders to a single body is not enough, for example when you need to read forces applied by the joint to determine when the connection should break.
Due to the nature of iterative solvers, fixed joints can still have some error and allow small relative movement, even when using infinite stiffness. If you do not need features such as stiffness or reading back forces, consider attaching multiple colliders to a single rigid body instead. This is more efficient and stable than using joints.
Each fixed joint is defined by a JointFrame on each body. The joint aims to keep the anchor point
and basis of each frame aligned, locking them together.
Fields§
§body1: EntityThe first body constrained by the joint.
body2: EntityThe second body constrained by the joint.
frame1: JointFrameThe reference frame of the first body, defining the joint anchor and basis relative to the body transform.
frame2: JointFrameThe reference frame of the second body, defining the joint anchor and basis relative to the body transform.
point_compliance: ScalarThe compliance of the point-to-point constraint (inverse of stiffness, m / N).
angle_compliance: ScalarThe compliance of the angular constraint (inverse of stiffness, N * m / rad).
Implementations§
Source§impl FixedJoint
 
impl FixedJoint
Sourcepub const fn new(body1: Entity, body2: Entity) -> Self
 
pub const fn new(body1: Entity, body2: Entity) -> Self
Creates a new FixedJoint between two entities.
Sourcepub fn with_local_frame1(self, frame: impl Into<Isometry3d>) -> Self
 
pub fn with_local_frame1(self, frame: impl Into<Isometry3d>) -> Self
Sets the local JointFrame of the first body, configuring both the JointAnchor and JointBasis.
Sourcepub fn with_local_frame2(self, frame: impl Into<Isometry3d>) -> Self
 
pub fn with_local_frame2(self, frame: impl Into<Isometry3d>) -> Self
Sets the local JointFrame of the second body, configuring both the JointAnchor and JointBasis.
Sourcepub const fn with_anchor(self, anchor: Vector) -> Self
 
pub const fn with_anchor(self, anchor: Vector) -> Self
Sets the global anchor point on both bodies.
This configures the JointAnchor of each JointFrame.
Sourcepub const fn with_local_anchor1(self, anchor: Vector) -> Self
 
pub const fn with_local_anchor1(self, anchor: Vector) -> Self
Sets the local anchor point on the first body.
This configures the JointAnchor of the first JointFrame.
Sourcepub const fn with_local_anchor2(self, anchor: Vector) -> Self
 
pub const fn with_local_anchor2(self, anchor: Vector) -> Self
Sets the local anchor point on the second body.
This configures the JointAnchor of the second JointFrame.
Sourcepub fn with_basis(self, basis: impl Into<Quaternion>) -> Self
 
pub fn with_basis(self, basis: impl Into<Quaternion>) -> Self
Sets the global basis for both bodies.
This configures the JointBasis of each JointFrame.
Sourcepub fn with_local_basis1(self, basis: impl Into<Quaternion>) -> Self
 
pub fn with_local_basis1(self, basis: impl Into<Quaternion>) -> Self
Sets the local basis for the first body.
This configures the JointBasis of the first JointFrame.
Sourcepub fn with_local_basis2(self, basis: impl Into<Quaternion>) -> Self
 
pub fn with_local_basis2(self, basis: impl Into<Quaternion>) -> Self
Sets the local basis for the second body.
This configures the JointBasis of the second JointFrame.
Sourcepub fn local_frame1(&self) -> Option<Isometry3d>
 
pub fn local_frame1(&self) -> Option<Isometry3d>
Returns the local JointFrame of the first body.
If the JointAnchor is set to FromGlobal,
and the local anchor has not yet been computed, or the JointBasis is set to
FromGlobal, and the local basis has not yet
been computed, this will return None.
Sourcepub fn local_frame2(&self) -> Option<Isometry3d>
 
pub fn local_frame2(&self) -> Option<Isometry3d>
Returns the local JointFrame of the second body.
If the JointAnchor is set to FromGlobal,
and the local anchor has not yet been computed, or the JointBasis is set to
FromGlobal, and the local basis has not yet
been computed, this will return None.
Sourcepub const fn local_anchor1(&self) -> Option<Vector>
 
pub const fn local_anchor1(&self) -> Option<Vector>
Returns the local anchor point on the first body.
If the JointAnchor is set to FromGlobal,
and the local anchor has not yet been computed, this will return None.
Sourcepub const fn local_anchor2(&self) -> Option<Vector>
 
pub const fn local_anchor2(&self) -> Option<Vector>
Returns the local anchor point on the second body.
If the JointAnchor is set to FromGlobal,
and the local anchor has not yet been computed, this will return None.
Sourcepub fn local_basis1(&self) -> Option<Quaternion>
 
pub fn local_basis1(&self) -> Option<Quaternion>
Returns the local basis of the first body.
If the JointBasis is set to FromGlobal,
and the local basis has not yet been computed, this will return None.
Sourcepub fn local_basis2(&self) -> Option<Quaternion>
 
pub fn local_basis2(&self) -> Option<Quaternion>
Returns the local basis of the second body.
If the JointBasis is set to FromGlobal,
and the local basis has not yet been computed, this will return None.
Sourcepub const fn with_compliance(self, compliance: Scalar) -> Self
 👎Deprecated since 0.4.0: Use with_point_compliance and with_angle_compliance instead.
pub const fn with_compliance(self, compliance: Scalar) -> Self
with_point_compliance and with_angle_compliance instead.Sets the joint’s compliance (inverse of stiffness).
Sourcepub const fn with_point_compliance(self, compliance: Scalar) -> Self
 
pub const fn with_point_compliance(self, compliance: Scalar) -> Self
Sets the compliance of the point-to-point compliance (inverse of stiffness, m / N).
Sourcepub const fn with_angle_compliance(self, compliance: Scalar) -> Self
 
pub const fn with_angle_compliance(self, compliance: Scalar) -> Self
Sets the compliance of the angular constraint (inverse of stiffness, (N * m / rad).
Trait Implementations§
Source§impl Clone for FixedJoint
 
impl Clone for FixedJoint
Source§fn clone(&self) -> FixedJoint
 
fn clone(&self) -> FixedJoint
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for FixedJoint
 
impl Component for FixedJoint
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
 
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
Source§type Mutability = Mutable
 
type Mutability = Mutable
Component<Mutability = Mutable>],
while immutable components will instead have [Component<Mutability = Immutable>]. Read moreSource§fn register_required_components(
    _requiree: ComponentId,
    required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
 
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
 
fn clone_behavior() -> ComponentCloneBehavior
Source§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
    E: EntityMapper,
 
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
    E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for FixedJoint
 
impl Debug for FixedJoint
Source§impl DebugRenderConstraint<2> for FixedJoint
 
impl DebugRenderConstraint<2> for FixedJoint
Source§type Context = ()
 
type Context = ()
SystemParam type for any additional ECS access required for rendering the constraint.Source§fn debug_render(
    &self,
    positions: [Vector; 2],
    rotations: [Rotation; 2],
    _context: &mut Self::Context,
    gizmos: &mut Gizmos<'_, '_, PhysicsGizmos>,
    config: &PhysicsGizmos,
)
 
fn debug_render( &self, positions: [Vector; 2], rotations: [Rotation; 2], _context: &mut Self::Context, gizmos: &mut Gizmos<'_, '_, PhysicsGizmos>, config: &PhysicsGizmos, )
Source§impl EntityConstraint<2> for FixedJoint
 
impl EntityConstraint<2> for FixedJoint
Source§impl FromReflect for FixedJoint
 
impl FromReflect for FixedJoint
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
 
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
    reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
 
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for FixedJoint
 
impl GetTypeRegistration for FixedJoint
Source§fn get_type_registration() -> TypeRegistration
 
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
 
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl MapEntities for FixedJoint
 
impl MapEntities for FixedJoint
Source§fn map_entities<M: EntityMapper>(&mut self, entity_mapper: &mut M)
 
fn map_entities<M: EntityMapper>(&mut self, entity_mapper: &mut M)
Source§impl PartialEq for FixedJoint
 
impl PartialEq for FixedJoint
Source§impl PartialReflect for FixedJoint
 
impl PartialReflect for FixedJoint
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
 
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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    self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
 
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Source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
 
fn try_as_reflect(&self) -> Option<&dyn Reflect>
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
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fn as_partial_reflect(&self) -> &dyn PartialReflect
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
 
fn reflect_hash(&self) -> Option<u64>
Source§fn is_dynamic(&self) -> bool
 
fn is_dynamic(&self) -> bool
Source§impl Reflect for FixedJoint
 
impl Reflect for FixedJoint
Source§fn as_any_mut(&mut self) -> &mut dyn Any
 
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
 
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
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fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
 
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for FixedJoint
 
impl Struct for FixedJoint
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
 
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name as a &dyn PartialReflect.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
 
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name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
 
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index as a
&dyn PartialReflect.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
 
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
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fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_>
 
fn iter_fields(&self) -> FieldIter<'_>
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fn to_dynamic_struct(&self) -> DynamicStruct
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
 
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for FixedJoint
 
impl TypePath for FixedJoint
Source§fn type_path() -> &'static str
 
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
 
fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
 
fn crate_name() -> Option<&'static str>
Source§impl Typed for FixedJoint
 
impl Typed for FixedJoint
impl StructuralPartialEq for FixedJoint
Auto Trait Implementations§
impl Freeze for FixedJoint
impl RefUnwindSafe for FixedJoint
impl Send for FixedJoint
impl Sync for FixedJoint
impl Unpin for FixedJoint
impl UnwindSafe for FixedJoint
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    C: Component,
 
impl<C> Bundle for Cwhere
    C: Component,
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    ids: &mut impl FnMut(Option<ComponentId>),
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