Struct avian3d::sync::PreviousGlobalTransform

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pub struct PreviousGlobalTransform(pub GlobalTransform);
Expand description

The global transform of a body at the end of the previous frame. Used for detecting if the transform was modified before the start of the physics schedule.

Tuple Fields§

§0: GlobalTransform

Methods from Deref<Target = GlobalTransform>§

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pub const IDENTITY: GlobalTransform = _

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pub fn compute_matrix(&self) -> Mat4

Returns the 3d affine transformation matrix as a Mat4.

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pub fn affine(&self) -> Affine3A

Returns the 3d affine transformation matrix as an Affine3A.

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pub fn compute_transform(&self) -> Transform

Returns the transformation as a Transform.

The transform is expected to be non-degenerate and without shearing, or the output will be invalid.

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pub fn reparented_to(&self, parent: &GlobalTransform) -> Transform

Returns the Transform self would have if it was a child of an entity with the parent GlobalTransform.

This is useful if you want to “reparent” an Entity. Say you have an entity e1 that you want to turn into a child of e2, but you want e1 to keep the same global transform, even after re-parenting. You would use:

#[derive(Component)]
struct ToReparent {
    new_parent: Entity,
}
fn reparent_system(
    mut commands: Commands,
    mut targets: Query<(&mut Transform, Entity, &GlobalTransform, &ToReparent)>,
    transforms: Query<&GlobalTransform>,
) {
    for (mut transform, entity, initial, to_reparent) in targets.iter_mut() {
        if let Ok(parent_transform) = transforms.get(to_reparent.new_parent) {
            *transform = initial.reparented_to(parent_transform);
            commands.entity(entity)
                .remove::<ToReparent>()
                .set_parent(to_reparent.new_parent);
        }
    }
}

The transform is expected to be non-degenerate and without shearing, or the output will be invalid.

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pub fn to_scale_rotation_translation(&self) -> (Vec3, Quat, Vec3)

Extracts scale, rotation and translation from self.

The transform is expected to be non-degenerate and without shearing, or the output will be invalid.

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pub fn right(&self) -> Dir3

Return the local right vector (X).

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pub fn left(&self) -> Dir3

Return the local left vector (-X).

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pub fn up(&self) -> Dir3

Return the local up vector (Y).

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pub fn down(&self) -> Dir3

Return the local down vector (-Y).

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pub fn back(&self) -> Dir3

Return the local back vector (Z).

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pub fn forward(&self) -> Dir3

Return the local forward vector (-Z).

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pub fn translation(&self) -> Vec3

Get the translation as a Vec3.

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pub fn translation_vec3a(&self) -> Vec3A

Get the translation as a Vec3A.

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pub fn radius_vec3a(&self, extents: Vec3A) -> f32

Get an upper bound of the radius from the given extents.

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pub fn transform_point(&self, point: Vec3) -> Vec3

Transforms the given point, applying shear, scale, rotation and translation.

This moves point into the local space of this GlobalTransform.

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pub fn mul_transform(&self, transform: Transform) -> GlobalTransform

Multiplies self with transform component by component, returning the resulting GlobalTransform

Trait Implementations§

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impl Clone for PreviousGlobalTransform

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fn clone(&self) -> PreviousGlobalTransform

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for PreviousGlobalTransform
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for PreviousGlobalTransform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PreviousGlobalTransform

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fn default() -> PreviousGlobalTransform

Returns the “default value” for a type. Read more
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impl Deref for PreviousGlobalTransform

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type Target = GlobalTransform

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for PreviousGlobalTransform

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl FromReflect for PreviousGlobalTransform
where Self: Any + Send + Sync, GlobalTransform: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for PreviousGlobalTransform
where Self: Any + Send + Sync, GlobalTransform: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for PreviousGlobalTransform

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fn eq(&self, other: &PreviousGlobalTransform) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for PreviousGlobalTransform
where Self: Any + Send + Sync, GlobalTransform: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl TupleStruct for PreviousGlobalTransform
where Self: Any + Send + Sync, GlobalTransform: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, index: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn field_len(&self) -> usize

Returns the number of fields in the tuple struct.
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fn iter_fields(&self) -> TupleStructFieldIter<'_>

Returns an iterator over the values of the tuple struct’s fields.
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fn clone_dynamic(&self) -> DynamicTupleStruct

Clones the struct into a DynamicTupleStruct.
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impl TypePath for PreviousGlobalTransform
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for PreviousGlobalTransform
where Self: Any + Send + Sync, GlobalTransform: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for PreviousGlobalTransform

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impl StructuralPartialEq for PreviousGlobalTransform

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Gets the TypeId of self. Read more
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Creates Self using data from the given World.
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