pub enum OwnedBindingResource {
Buffer(Buffer),
TextureView(TextureView),
Sampler(Sampler),
}
Expand description
An owned binding resource of any type (ex: a Buffer
, TextureView
, etc).
This is used by types like PreparedBindGroup
to hold a single list of all
render resources used by bindings.
Variants§
Implementations§
source§impl OwnedBindingResource
impl OwnedBindingResource
pub fn get_binding(&self) -> BindingResource<'_>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for OwnedBindingResource
impl RefUnwindSafe for OwnedBindingResource
impl Send for OwnedBindingResource
impl Sync for OwnedBindingResource
impl Unpin for OwnedBindingResource
impl UnwindSafe for OwnedBindingResource
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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) to Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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