Struct parry3d::shape::ConvexPolyhedron

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pub struct ConvexPolyhedron { /* private fields */ }
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A convex polyhedron without degenerate faces.

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impl ConvexPolyhedron

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pub fn aabb(&self, pos: &Isometry<Real>) -> Aabb

Computes the world-space Aabb of this convex polyhedron, transformed by pos.

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pub fn local_aabb(&self) -> Aabb

Computes the local-space Aabb of this convex polyhedron.

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impl ConvexPolyhedron

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pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere

Computes the world-space bounding sphere of this convex polyhedron, transformed by pos.

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pub fn local_bounding_sphere(&self) -> BoundingSphere

Computes the local-space bounding sphere of this convex polyhedron.

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impl ConvexPolyhedron

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pub fn from_convex_hull(points: &[Point<Real>]) -> Option<ConvexPolyhedron>

Creates a new convex polyhedron from an arbitrary set of points.

This explicitly computes the convex hull of the given set of points. Use Returns None if the convex hull computation failed.

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pub fn from_convex_mesh( points: Vec<Point<Real>>, indices: &[[u32; 3]] ) -> Option<ConvexPolyhedron>

Attempts to create a new solid assumed to be convex from the set of points and indices.

The given points and index information are assumed to describe a convex polyhedron. It it is not, weird results may be produced.

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Retruns None if he given solid is not manifold (contains t-junctions, not closed, etc.)

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pub fn check_geometry(&self)

Verify if this convex polyhedron is actually convex.

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pub fn points(&self) -> &[Point<Real>]

The set of vertices of this convex polyhedron.

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pub fn vertices(&self) -> &[Vertex]

The topology of the vertices of this convex polyhedron.

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pub fn edges(&self) -> &[Edge]

The topology of the edges of this convex polyhedron.

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pub fn faces(&self) -> &[Face]

The topology of the faces of this convex polyhedron.

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pub fn vertices_adj_to_face(&self) -> &[u32]

The array containing the indices of the vertices adjacent to each face.

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pub fn edges_adj_to_face(&self) -> &[u32]

The array containing the indices of the edges adjacent to each face.

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pub fn faces_adj_to_vertex(&self) -> &[u32]

The array containing the indices of the faces adjacent to each vertex.

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pub fn scaled(self, scale: &Vector<Real>) -> Option<Self>

Computes a scaled version of this convex polygon.

Returns None if the result had degenerate normals (for example if the scaling factor along one axis is zero).

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pub fn support_feature_id_toward( &self, local_dir: &Unit<Vector<Real>> ) -> FeatureId

Computes the ID of the features with a normal that maximize the dot-product with local_dir.

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pub fn feature_normal(&self, feature: FeatureId) -> Option<Unit<Vector<Real>>>

The normal of the given feature.

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impl ConvexPolyhedron

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pub fn to_trimesh(&self) -> (Vec<Point3<Real>>, Vec<[u32; 3]>)

Discretize the boundary of this convex polyhedron as a triangle-mesh.

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impl Clone for ConvexPolyhedron

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fn clone(&self) -> ConvexPolyhedron

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConvexPolyhedron

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ConvexPolyhedron

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fn eq(&self, other: &ConvexPolyhedron) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PointQuery for ConvexPolyhedron

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fn project_local_point( &self, point: &Point<Real>, solid: bool ) -> PointProjection

Projects a point on self. Read more
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fn project_local_point_and_get_feature( &self, point: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self and returns the id of the feature the point was projected on.
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fn project_local_point_with_max_dist( &self, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self, unless the projection lies further than the given max distance. Read more
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fn project_point_with_max_dist( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self transformed by m, unless the projection lies further than the given max distance.
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fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real

Computes the minimal distance between a point and self.
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fn contains_local_point(&self, pt: &Point<Real>) -> bool

Tests if the given point is inside of self.
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fn project_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> PointProjection

Projects a point on self transformed by m.
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fn distance_to_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> Real

Computes the minimal distance between a point and self transformed by m.
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fn project_point_and_get_feature( &self, m: &Isometry<Real>, pt: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on.
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fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool

Tests if the given point is inside of self transformed by m.
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impl PolygonalFeatureMap for ConvexPolyhedron

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fn local_support_feature( &self, dir: &Unit<Vector<Real>>, out_feature: &mut PolygonalFeature )

Compute the support polygonal face of self towards the dir.
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fn is_convex_polyhedron(&self) -> bool

Is this shape a ConvexPolyhedron?
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impl RayCast for ConvexPolyhedron

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fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>

Computes the time of impact between this transform shape and a ray.
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fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: Real) -> bool

Tests whether a ray intersects this transformed shape.
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fn cast_ray( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>

Computes the time of impact between this transform shape and a ray.
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fn cast_ray_and_get_normal( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn intersects_ray( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real ) -> bool

Tests whether a ray intersects this transformed shape.
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impl Shape for ConvexPolyhedron

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fn clone_box(&self) -> Box<dyn Shape>

Clones this shape into a boxed trait-object.
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fn compute_local_aabb(&self) -> Aabb

Computes the Aabb of this shape.
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fn compute_local_bounding_sphere(&self) -> BoundingSphere

Computes the bounding-sphere of this shape.
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fn compute_aabb(&self, position: &Isometry<Real>) -> Aabb

Computes the Aabb of this shape with the given position.
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fn mass_properties(&self, density: Real) -> MassProperties

Compute the mass-properties of this shape given its uniform density.
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fn is_convex(&self) -> bool

Is this shape known to be convex? Read more
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fn shape_type(&self) -> ShapeType

Gets the type tag of this shape.
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fn as_typed_shape(&self) -> TypedShape<'_>

Gets the underlying shape as an enum.
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fn ccd_thickness(&self) -> Real

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fn ccd_angular_thickness(&self) -> Real

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fn as_support_map(&self) -> Option<&dyn SupportMap>

Convents this shape into its support mapping, if it has one.
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fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>

Converts this shape to a polygonal feature-map, if it is one.
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fn feature_normal_at_point( &self, feature: FeatureId, _point: &Point<Real> ) -> Option<Unit<Vector<Real>>>

The shape’s normal at the given point located on a specific feature.
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fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere

Computes the bounding-sphere of this shape with the given position.
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fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>

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fn compute_swept_aabb( &self, start_pos: &Isometry<Real>, end_pos: &Isometry<Real> ) -> Aabb

Computes the swept Aabb of this shape, i.e., the space it would occupy by moving from the given start position to the given end position.
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impl SupportMap for ConvexPolyhedron

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fn local_support_point(&self, dir: &Vector<Real>) -> Point<Real>

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fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>

Same as self.local_support_point except that dir is normalized.
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fn support_point( &self, transform: &Isometry<Real>, dir: &Vector<Real> ) -> Point<Real>

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fn support_point_toward( &self, transform: &Isometry<Real>, dir: &Unit<Vector<Real>> ) -> Point<Real>

Same as self.support_point except that dir is normalized.
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impl StructuralPartialEq for ConvexPolyhedron

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