Struct parry3d::shape::ConvexPolyhedron
source · pub struct ConvexPolyhedron { /* private fields */ }
Expand description
A convex polyhedron without degenerate faces.
Implementations§
source§impl ConvexPolyhedron
impl ConvexPolyhedron
sourcepub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere
pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere
Computes the world-space bounding sphere of this convex polyhedron, transformed by pos
.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this convex polyhedron.
source§impl ConvexPolyhedron
impl ConvexPolyhedron
sourcepub fn from_convex_hull(points: &[Point<Real>]) -> Option<ConvexPolyhedron>
pub fn from_convex_hull(points: &[Point<Real>]) -> Option<ConvexPolyhedron>
Creates a new convex polyhedron from an arbitrary set of points.
This explicitly computes the convex hull of the given set of points. Use
Returns None
if the convex hull computation failed.
sourcepub fn from_convex_mesh(
points: Vec<Point<Real>>,
indices: &[[u32; 3]]
) -> Option<ConvexPolyhedron>
pub fn from_convex_mesh( points: Vec<Point<Real>>, indices: &[[u32; 3]] ) -> Option<ConvexPolyhedron>
Attempts to create a new solid assumed to be convex from the set of points and indices.
The given points and index information are assumed to describe a convex polyhedron. It it is not, weird results may be produced.
§Return
Retruns None
if he given solid is not manifold (contains t-junctions, not closed, etc.)
sourcepub fn check_geometry(&self)
pub fn check_geometry(&self)
Verify if this convex polyhedron is actually convex.
sourcepub fn vertices_adj_to_face(&self) -> &[u32]
pub fn vertices_adj_to_face(&self) -> &[u32]
The array containing the indices of the vertices adjacent to each face.
sourcepub fn edges_adj_to_face(&self) -> &[u32]
pub fn edges_adj_to_face(&self) -> &[u32]
The array containing the indices of the edges adjacent to each face.
sourcepub fn faces_adj_to_vertex(&self) -> &[u32]
pub fn faces_adj_to_vertex(&self) -> &[u32]
The array containing the indices of the faces adjacent to each vertex.
sourcepub fn scaled(self, scale: &Vector<Real>) -> Option<Self>
pub fn scaled(self, scale: &Vector<Real>) -> Option<Self>
Computes a scaled version of this convex polygon.
Returns None
if the result had degenerate normals (for example if
the scaling factor along one axis is zero).
Trait Implementations§
source§impl Clone for ConvexPolyhedron
impl Clone for ConvexPolyhedron
source§fn clone(&self) -> ConvexPolyhedron
fn clone(&self) -> ConvexPolyhedron
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ConvexPolyhedron
impl Debug for ConvexPolyhedron
source§impl PartialEq for ConvexPolyhedron
impl PartialEq for ConvexPolyhedron
source§fn eq(&self, other: &ConvexPolyhedron) -> bool
fn eq(&self, other: &ConvexPolyhedron) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl PointQuery for ConvexPolyhedron
impl PointQuery for ConvexPolyhedron
source§fn project_local_point(
&self,
point: &Point<Real>,
solid: bool
) -> PointProjection
fn project_local_point( &self, point: &Point<Real>, solid: bool ) -> PointProjection
self
. Read moresource§fn project_local_point_and_get_feature(
&self,
point: &Point<Real>
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, point: &Point<Real> ) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on.source§fn project_local_point_with_max_dist(
&self,
pt: &Point<Real>,
solid: bool,
max_dist: Real
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>
self
, unless the projection lies further than the given max distance. Read moresource§fn project_point_with_max_dist(
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool,
max_dist: Real
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.source§fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real
fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real
self
.source§fn contains_local_point(&self, pt: &Point<Real>) -> bool
fn contains_local_point(&self, pt: &Point<Real>) -> bool
self
.source§fn project_point(
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> PointProjection
fn project_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> PointProjection
self
transformed by m
.source§fn distance_to_point(
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> Real
fn distance_to_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> Real
self
transformed by m
.source§fn project_point_and_get_feature(
&self,
m: &Isometry<Real>,
pt: &Point<Real>
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature( &self, m: &Isometry<Real>, pt: &Point<Real> ) -> (PointProjection, FeatureId)
self
transformed by m
and returns the id of the
feature the point was projected on.source§impl PolygonalFeatureMap for ConvexPolyhedron
impl PolygonalFeatureMap for ConvexPolyhedron
source§fn local_support_feature(
&self,
dir: &Unit<Vector<Real>>,
out_feature: &mut PolygonalFeature
)
fn local_support_feature( &self, dir: &Unit<Vector<Real>>, out_feature: &mut PolygonalFeature )
self
towards the dir
.source§fn is_convex_polyhedron(&self) -> bool
fn is_convex_polyhedron(&self) -> bool
ConvexPolyhedron
?source§impl RayCast for ConvexPolyhedron
impl RayCast for ConvexPolyhedron
source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: Real,
solid: bool
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>
source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: Real,
solid: bool
) -> Option<Real>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>
source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: Real) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: Real) -> bool
source§fn cast_ray(
&self,
m: &Isometry<Real>,
ray: &Ray,
max_time_of_impact: Real,
solid: bool
) -> Option<Real>
fn cast_ray( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>
source§fn cast_ray_and_get_normal(
&self,
m: &Isometry<Real>,
ray: &Ray,
max_time_of_impact: Real,
solid: bool
) -> Option<RayIntersection>
fn cast_ray_and_get_normal( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>
source§impl Shape for ConvexPolyhedron
impl Shape for ConvexPolyhedron
source§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Aabb
of this shape.source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
source§fn compute_aabb(&self, position: &Isometry<Real>) -> Aabb
fn compute_aabb(&self, position: &Isometry<Real>) -> Aabb
Aabb
of this shape with the given position.source§fn mass_properties(&self, density: Real) -> MassProperties
fn mass_properties(&self, density: Real) -> MassProperties
source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> Real
fn ccd_angular_thickness(&self) -> Real
source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>
source§fn feature_normal_at_point(
&self,
feature: FeatureId,
_point: &Point<Real>
) -> Option<Unit<Vector<Real>>>
fn feature_normal_at_point( &self, feature: FeatureId, _point: &Point<Real> ) -> Option<Unit<Vector<Real>>>
source§fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere
fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
source§impl SupportMap for ConvexPolyhedron
impl SupportMap for ConvexPolyhedron
fn local_support_point(&self, dir: &Vector<Real>) -> Point<Real>
source§fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>
fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>
self.local_support_point
except that dir
is normalized.fn support_point( &self, transform: &Isometry<Real>, dir: &Vector<Real> ) -> Point<Real>
impl StructuralPartialEq for ConvexPolyhedron
Auto Trait Implementations§
impl Freeze for ConvexPolyhedron
impl RefUnwindSafe for ConvexPolyhedron
impl Send for ConvexPolyhedron
impl Sync for ConvexPolyhedron
impl Unpin for ConvexPolyhedron
impl UnwindSafe for ConvexPolyhedron
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.