Struct avian3d::dynamics::rigid_body::RigidBodyQueryReadOnly
source · pub struct RigidBodyQueryReadOnly {Show 20 fields
pub entity: <Entity as QueryData>::ReadOnly,
pub rb: <Ref<'static, RigidBody> as QueryData>::ReadOnly,
pub position: <&'static mut Position as QueryData>::ReadOnly,
pub rotation: <&'static mut Rotation as QueryData>::ReadOnly,
pub previous_rotation: <&'static mut PreviousRotation as QueryData>::ReadOnly,
pub accumulated_translation: <&'static mut AccumulatedTranslation as QueryData>::ReadOnly,
pub linear_velocity: <&'static mut LinearVelocity as QueryData>::ReadOnly,
pub angular_velocity: <&'static mut AngularVelocity as QueryData>::ReadOnly,
pub mass: <&'static mut Mass as QueryData>::ReadOnly,
pub inverse_mass: <&'static mut InverseMass as QueryData>::ReadOnly,
pub inertia: <&'static mut Inertia as QueryData>::ReadOnly,
pub inverse_inertia: <&'static mut InverseInertia as QueryData>::ReadOnly,
pub center_of_mass: <&'static mut CenterOfMass as QueryData>::ReadOnly,
pub friction: <&'static Friction as QueryData>::ReadOnly,
pub restitution: <&'static Restitution as QueryData>::ReadOnly,
pub locked_axes: <Option<&'static LockedAxes> as QueryData>::ReadOnly,
pub dominance: <Option<&'static Dominance> as QueryData>::ReadOnly,
pub time_sleeping: <&'static mut TimeSleeping as QueryData>::ReadOnly,
pub is_sleeping: <Has<Sleeping> as QueryData>::ReadOnly,
pub is_sensor: <Has<Sensor> as QueryData>::ReadOnly,
/* private fields */
}
Expand description
Automatically generated [WorldQuery
] type for a read-only variant of RigidBodyQuery
.
Fields§
§entity: <Entity as QueryData>::ReadOnly
Automatically generated read-only field for accessing Entity
.
rb: <Ref<'static, RigidBody> as QueryData>::ReadOnly
Automatically generated read-only field for accessing Ref < 'static, RigidBody >
.
position: <&'static mut Position as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Position
.
rotation: <&'static mut Rotation as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Rotation
.
previous_rotation: <&'static mut PreviousRotation as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut PreviousRotation
.
accumulated_translation: <&'static mut AccumulatedTranslation as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut AccumulatedTranslation
.
linear_velocity: <&'static mut LinearVelocity as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut LinearVelocity
.
angular_velocity: <&'static mut AngularVelocity as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut AngularVelocity
.
mass: <&'static mut Mass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Mass
.
inverse_mass: <&'static mut InverseMass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut InverseMass
.
inertia: <&'static mut Inertia as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Inertia
.
inverse_inertia: <&'static mut InverseInertia as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut InverseInertia
.
center_of_mass: <&'static mut CenterOfMass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut CenterOfMass
.
friction: <&'static Friction as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static Friction
.
restitution: <&'static Restitution as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static Restitution
.
locked_axes: <Option<&'static LockedAxes> as QueryData>::ReadOnly
Automatically generated read-only field for accessing Option < & 'static LockedAxes >
.
dominance: <Option<&'static Dominance> as QueryData>::ReadOnly
Automatically generated read-only field for accessing Option < & 'static Dominance >
.
time_sleeping: <&'static mut TimeSleeping as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut TimeSleeping
.
is_sleeping: <Has<Sleeping> as QueryData>::ReadOnly
Automatically generated read-only field for accessing Has < Sleeping >
.
is_sensor: <Has<Sensor> as QueryData>::ReadOnly
Automatically generated read-only field for accessing Has < Sensor >
.
Trait Implementations§
source§impl QueryData for RigidBodyQueryReadOnly
impl QueryData for RigidBodyQueryReadOnly
SAFETY: we assert fields are readonly below
§type ReadOnly = RigidBodyQueryReadOnly
type ReadOnly = RigidBodyQueryReadOnly
QueryData
, which satisfies the ReadOnlyQueryData
trait.source§impl WorldQuery for RigidBodyQueryReadOnly
impl WorldQuery for RigidBodyQueryReadOnly
source§unsafe fn set_archetype<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &Self::State,
_archetype: &'__w Archetype,
_table: &'__w Table
)
unsafe fn set_archetype<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &Self::State, _archetype: &'__w Archetype, _table: &'__w Table )
SAFETY: we call set_archetype
for each member that implements Fetch
source§unsafe fn set_table<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &Self::State,
_table: &'__w Table
)
unsafe fn set_table<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &Self::State, _table: &'__w Table )
SAFETY: we call set_table
for each member that implements Fetch
source§unsafe fn fetch<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow
) -> <Self as WorldQuery>::Item<'__w>
unsafe fn fetch<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow ) -> <Self as WorldQuery>::Item<'__w>
SAFETY: we call fetch
for each member that implements Fetch
.
§type Item<'__w> = RigidBodyQueryReadOnlyItem<'__w>
type Item<'__w> = RigidBodyQueryReadOnlyItem<'__w>
WorldQuery
For QueryData
this will be the item returned by the query.
For QueryFilter
this will be either ()
, or a bool
indicating whether the entity should be included
or a tuple of such things.§type Fetch<'__w> = RigidBodyQueryReadOnlyFetch<'__w>
type Fetch<'__w> = RigidBodyQueryReadOnlyFetch<'__w>
WorldQuery
to fetch Self::Item
§type State = RigidBodyQueryState
type State = RigidBodyQueryState
Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.source§fn shrink<'__wlong: '__wshort, '__wshort>(
item: <RigidBodyQueryReadOnly as WorldQuery>::Item<'__wlong>
) -> <RigidBodyQueryReadOnly as WorldQuery>::Item<'__wshort>
fn shrink<'__wlong: '__wshort, '__wshort>( item: <RigidBodyQueryReadOnly as WorldQuery>::Item<'__wlong> ) -> <RigidBodyQueryReadOnly as WorldQuery>::Item<'__wshort>
source§unsafe fn init_fetch<'__w>(
_world: UnsafeWorldCell<'__w>,
state: &Self::State,
_last_run: Tick,
_this_run: Tick
) -> <Self as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w>( _world: UnsafeWorldCell<'__w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> <Self as WorldQuery>::Fetch<'__w>
source§const IS_DENSE: bool = true
const IS_DENSE: bool = true
WorldQuery::set_table
must be used before
WorldQuery::fetch
can be called for iterators. If this returns false,
WorldQuery::set_archetype
must be used before WorldQuery::fetch
can be called for
iterators.source§fn update_component_access(
state: &Self::State,
_access: &mut FilteredAccess<ComponentId>
)
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
source§fn init_state(world: &mut World) -> RigidBodyQueryState
fn init_state(world: &mut World) -> RigidBodyQueryState
State
for this WorldQuery
type.source§fn get_state(components: &Components) -> Option<RigidBodyQueryState>
fn get_state(components: &Components) -> Option<RigidBodyQueryState>
source§fn matches_component_set(
state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
FilteredEntityRef
or FilteredEntityMut
. Read moreimpl ReadOnlyQueryData for RigidBodyQueryReadOnly
SAFETY: we assert fields are readonly below
Auto Trait Implementations§
impl Freeze for RigidBodyQueryReadOnly
impl RefUnwindSafe for RigidBodyQueryReadOnly
impl Send for RigidBodyQueryReadOnly
impl Sync for RigidBodyQueryReadOnly
impl Unpin for RigidBodyQueryReadOnly
impl UnwindSafe for RigidBodyQueryReadOnly
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T: ?Sized,
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T: Any,
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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) to Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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(where Trait: Downcast
) to &Any
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generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
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generate &mut Any
’s vtable from &mut Trait
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impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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source§impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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variant of Either<Self, Self>
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fn to_subset_unchecked(&self) -> SS
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but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
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