Struct parry3d::shape::Capsule

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#[repr(C)]
pub struct Capsule { pub segment: Segment, pub radius: Real, }
Expand description

A capsule shape defined as a round segment.

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§segment: Segment

The endpoints of the capsule’s principal axis.

§radius: Real

The radius of the capsule.

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impl Capsule

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pub fn aabb(&self, pos: &Isometry<Real>) -> Aabb

The axis-aligned bounding box of this capsule.

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pub fn local_aabb(&self) -> Aabb

The axis-aligned bounding box of this capsule.

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impl Capsule

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pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere

Computes the world-space bounding sphere of this capsule, transformed by pos.

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pub fn local_bounding_sphere(&self) -> BoundingSphere

Computes the world-space bounding sphere of this capsule.

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impl Capsule

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pub fn new_x(half_height: Real, radius: Real) -> Self

Creates a new capsule aligned with the x axis and with the given half-height an radius.

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pub fn new_y(half_height: Real, radius: Real) -> Self

Creates a new capsule aligned with the y axis and with the given half-height an radius.

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pub fn new_z(half_height: Real, radius: Real) -> Self

Creates a new capsule aligned with the z axis and with the given half-height an radius.

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pub fn new(a: Point<Real>, b: Point<Real>, radius: Real) -> Self

Creates a new capsule defined as the segment between a and b and with the given radius.

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pub fn height(&self) -> Real

The height of this capsule.

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pub fn half_height(&self) -> Real

The half-height of this capsule.

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pub fn center(&self) -> Point<Real>

The center of this capsule.

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pub fn transform_by(&self, pos: &Isometry<Real>) -> Self

Creates a new capsule equal to self with all its endpoints transformed by pos.

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pub fn canonical_transform(&self) -> Isometry<Real>

The transformation such that t * Y is collinear with b - a and t * origin equals the capsule’s center.

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pub fn rotation_wrt_y(&self) -> Rotation<Real>

The rotation r such that r * Y is collinear with b - a.

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pub fn transform_wrt_y(&self) -> Isometry<Real>

The transform t such that t * Y is collinear with b - a and such that t * origin = (b + a) / 2.0.

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pub fn scaled( self, scale: &Vector<Real>, nsubdivs: u32 ) -> Option<Either<Self, ConvexPolyhedron>>

Computes a scaled version of this capsule.

If the scaling factor is non-uniform, then it can’t be represented as capsule. Instead, a convex polygon approximation (with nsubdivs subdivisions) is returned. Returns None if that approximation had degenerate normals (for example if the scaling factor along one axis is zero).

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impl Capsule

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pub fn to_outline(&self, nsubdiv: u32) -> (Vec<Point3<Real>>, Vec<[u32; 2]>)

Outlines this capsule’s shape using polylines.

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impl Capsule

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pub fn to_trimesh( &self, ntheta_subdiv: u32, nphi_subdiv: u32 ) -> (Vec<Point3<Real>>, Vec<[u32; 3]>)

Discretize the boundary of this capsule as a triangle-mesh.

Trait Implementations§

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impl Clone for Capsule

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fn clone(&self) -> Capsule

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Capsule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PointQuery for Capsule

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fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection

Projects a point on self. Read more
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fn project_local_point_and_get_feature( &self, pt: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self and returns the id of the feature the point was projected on.
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fn project_local_point_with_max_dist( &self, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self, unless the projection lies further than the given max distance. Read more
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fn project_point_with_max_dist( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self transformed by m, unless the projection lies further than the given max distance.
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fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real

Computes the minimal distance between a point and self.
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fn contains_local_point(&self, pt: &Point<Real>) -> bool

Tests if the given point is inside of self.
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fn project_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> PointProjection

Projects a point on self transformed by m.
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fn distance_to_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> Real

Computes the minimal distance between a point and self transformed by m.
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fn project_point_and_get_feature( &self, m: &Isometry<Real>, pt: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on.
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fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool

Tests if the given point is inside of self transformed by m.
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impl RayCast for Capsule

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fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>

Computes the time of impact between this transform shape and a ray.
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fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: Real) -> bool

Tests whether a ray intersects this transformed shape.
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fn cast_ray( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<Real>

Computes the time of impact between this transform shape and a ray.
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fn cast_ray_and_get_normal( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real, solid: bool ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn intersects_ray( &self, m: &Isometry<Real>, ray: &Ray, max_time_of_impact: Real ) -> bool

Tests whether a ray intersects this transformed shape.
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impl Shape for Capsule

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fn clone_box(&self) -> Box<dyn Shape>

Clones this shape into a boxed trait-object.
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fn compute_local_aabb(&self) -> Aabb

Computes the Aabb of this shape.
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fn compute_local_bounding_sphere(&self) -> BoundingSphere

Computes the bounding-sphere of this shape.
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fn compute_aabb(&self, position: &Isometry<Real>) -> Aabb

Computes the Aabb of this shape with the given position.
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fn mass_properties(&self, density: Real) -> MassProperties

Compute the mass-properties of this shape given its uniform density.
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fn is_convex(&self) -> bool

Is this shape known to be convex? Read more
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fn shape_type(&self) -> ShapeType

Gets the type tag of this shape.
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fn as_typed_shape(&self) -> TypedShape<'_>

Gets the underlying shape as an enum.
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fn ccd_thickness(&self) -> Real

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fn ccd_angular_thickness(&self) -> Real

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fn as_support_map(&self) -> Option<&dyn SupportMap>

Convents this shape into its support mapping, if it has one.
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fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>

Converts this shape to a polygonal feature-map, if it is one.
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fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere

Computes the bounding-sphere of this shape with the given position.
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fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>

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fn feature_normal_at_point( &self, _feature: FeatureId, _point: &Point<Real> ) -> Option<Unit<Vector<Real>>>

The shape’s normal at the given point located on a specific feature.
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fn compute_swept_aabb( &self, start_pos: &Isometry<Real>, end_pos: &Isometry<Real> ) -> Aabb

Computes the swept Aabb of this shape, i.e., the space it would occupy by moving from the given start position to the given end position.
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impl SupportMap for Capsule

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fn local_support_point(&self, dir: &Vector<Real>) -> Point<Real>

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fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>

Same as self.local_support_point except that dir is normalized.
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fn support_point( &self, transform: &Isometry<Real>, dir: &Vector<Real> ) -> Point<Real>

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fn support_point_toward( &self, transform: &Isometry<Real>, dir: &Unit<Vector<Real>> ) -> Point<Real>

Same as self.support_point except that dir is normalized.
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impl Copy for Capsule

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