pub struct NarrowPhase<'w, 's, C: AnyCollider> {
pub collider_query: Query<'w, 's, ColliderQuery<C>, Without<ColliderDisabled>>,
pub colliding_entities_query: Query<'w, 's, &'static mut CollidingEntities>,
pub body_query: Query<'w, 's, (RigidBodyQueryReadOnly, Option<&'static CollisionMargin>, Option<&'static SpeculativeMargin>), Without<RigidBodyDisabled>>,
pub contact_graph: ResMut<'w, ContactGraph>,
pub contact_constraints: ResMut<'w, ContactConstraints>,
pub config: Res<'w, NarrowPhaseConfig>,
/* private fields */
}
Expand description
A system parameter for managing the narrow phase.
Responsibilities:
- Updates contacts for each contact pair in the
ContactGraph
. - Sends collision events when colliders start or stop touching.
- Removes contact pairs from the
ContactGraph
when AABBs stop overlapping. - Generates contact constraints for each contact pair that is touching or expected to start touching.
Fields§
§collider_query: Query<'w, 's, ColliderQuery<C>, Without<ColliderDisabled>>
§colliding_entities_query: Query<'w, 's, &'static mut CollidingEntities>
§body_query: Query<'w, 's, (RigidBodyQueryReadOnly, Option<&'static CollisionMargin>, Option<&'static SpeculativeMargin>), Without<RigidBodyDisabled>>
§contact_graph: ResMut<'w, ContactGraph>
§contact_constraints: ResMut<'w, ContactConstraints>
§config: Res<'w, NarrowPhaseConfig>
Implementations§
Source§impl<C: AnyCollider> NarrowPhase<'_, '_, C>
impl<C: AnyCollider> NarrowPhase<'_, '_, C>
Sourcepub fn update<H: CollisionHooks>(
&mut self,
collision_started_event_writer: &mut EventWriter<'_, CollisionStarted>,
collision_ended_event_writer: &mut EventWriter<'_, CollisionEnded>,
delta_secs: Scalar,
hooks: &SystemParamItem<'_, '_, H>,
context: &SystemParamItem<'_, '_, C::Context>,
commands: &mut ParallelCommands<'_, '_>,
)where
for<'w, 's> SystemParamItem<'w, 's, H>: CollisionHooks,
pub fn update<H: CollisionHooks>(
&mut self,
collision_started_event_writer: &mut EventWriter<'_, CollisionStarted>,
collision_ended_event_writer: &mut EventWriter<'_, CollisionEnded>,
delta_secs: Scalar,
hooks: &SystemParamItem<'_, '_, H>,
context: &SystemParamItem<'_, '_, C::Context>,
commands: &mut ParallelCommands<'_, '_>,
)where
for<'w, 's> SystemParamItem<'w, 's, H>: CollisionHooks,
Updates the narrow phase.
- Updates contacts for each contact pair in the
ContactGraph
. - Sends collision events when colliders start or stop touching.
- Removes pairs from the
ContactGraph
when AABBs stop overlapping.
Trait Implementations§
Source§impl<C: AnyCollider> SystemParam for NarrowPhase<'_, '_, C>
impl<C: AnyCollider> SystemParam for NarrowPhase<'_, '_, C>
Source§type Item<'w, 's> = NarrowPhase<'w, 's, C>
type Item<'w, 's> = NarrowPhase<'w, 's, C>
The item type returned when constructing this system param.
The value of this associated type should be
Self
, instantiated with new lifetimes. Read moreSource§fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
Registers any
World
access used by this SystemParam
and creates a new instance of this param’s State
.Source§unsafe fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta,
)
unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )
For the specified
Archetype
, registers the components accessed by this SystemParam
(if applicable).a Read moreSource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam
’s state.
This is used to apply Commands
during ApplyDeferred
.Source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
Queues any deferred mutations to be applied at the next
ApplyDeferred
.Source§unsafe fn validate_param<'w, 's>(
state: &'s Self::State,
_system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param<'w, 's>( state: &'s Self::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>
Source§unsafe fn get_param<'w, 's>(
state: &'s mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick,
) -> Self::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction
. Read moreimpl<'w, 's, C: AnyCollider> ReadOnlySystemParam for NarrowPhase<'w, 's, C>where
Query<'w, 's, ColliderQuery<C>, Without<ColliderDisabled>>: ReadOnlySystemParam,
Query<'w, 's, &'static mut CollidingEntities>: ReadOnlySystemParam,
Query<'w, 's, (RigidBodyQueryReadOnly, Option<&'static CollisionMargin>, Option<&'static SpeculativeMargin>), Without<RigidBodyDisabled>>: ReadOnlySystemParam,
ResMut<'w, ContactGraph>: ReadOnlySystemParam,
ResMut<'w, ContactStatusBits>: ReadOnlySystemParam,
ResMut<'w, ContactConstraints>: ReadOnlySystemParam,
ResMut<'w, NarrowPhaseThreadLocals>: ReadOnlySystemParam,
Res<'w, NarrowPhaseConfig>: ReadOnlySystemParam,
Res<'w, DefaultFriction>: ReadOnlySystemParam,
Res<'w, DefaultRestitution>: ReadOnlySystemParam,
Res<'w, ContactSoftnessCoefficients>: ReadOnlySystemParam,
Res<'w, PhysicsLengthUnit>: ReadOnlySystemParam,
Local<'s, Scalar>: ReadOnlySystemParam,
Auto Trait Implementations§
impl<'w, 's, C> Freeze for NarrowPhase<'w, 's, C>
impl<'w, 's, C> !RefUnwindSafe for NarrowPhase<'w, 's, C>
impl<'w, 's, C> Send for NarrowPhase<'w, 's, C>
impl<'w, 's, C> Sync for NarrowPhase<'w, 's, C>
impl<'w, 's, C> Unpin for NarrowPhase<'w, 's, C>
impl<'w, 's, C> !UnwindSafe for NarrowPhase<'w, 's, C>
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.